Doom|Fixed: Flying enemies get stuck on one another
mf2_passmobj had been erroneously applied to all monsters in the game.While this is the ideal in a "modern|3D playsim", the original gamelogic is incapable of supporting such behavior.
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Doom|Fixed: Flying enemies get stuck on one another
mf2_passmobj had been erroneously applied to all monsters in the game.
While this is the ideal in a "modern|3D playsim", the original game
logic is incapable of supporting such behavior.