Debug|Oculus Rift: Trying to figure out LibOVR rendering
At least the blue frame background is showing, so LibOVR succeeds indrawing to the window. But why is the frame drawn by Doomsday full ofblack/missing?
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Debug|Oculus Rift: Trying to figure out LibOVR rendering
At least the blue frame background is showing, so LibOVR succeeds in
drawing to the window. But why is the frame drawn by Doomsday full of
black/missing?