⚲
Project
General
Profile
Sign in
Home
Projects
Help
Search
:
Doomsday Engine
All Projects
Doomsday Engine
Overview
Activity
Roadmap
Issues
Wiki
Repository
«
Previous
|
Next
»
Revision 6e19f426
Added by
skyjake
almost 12 years
ago
ID
6e19f4269e801bc3f83dae56221a41befaabd158
Parent
1c8c0453
Child
e953df0b
Allocate GameMap as a C++ instance
Constructor initializes everything to zero.
Files
added
modified
copied
renamed
deleted
View differences
doomsday
engine
include
edit_bsp.h
(
diff
)
map
gamemap.h
(
diff
)
src
edit_map.cpp
(
diff
)
map
gamemap.cpp
(
diff
)
Loading...
Doomsday
Engine
2.3
⇣
Builds
Add-ons
Manual
·
Forums
Support
Bug
Tracker
Blog
Allocate GameMap as a C++ instance
Constructor initializes everything to zero.