Revision 1c8c0453
Added by skyjake almost 12 years ago
Files
- added
- modified
- copied
- renamed
- deleted
- doomsday
- engine
- api
- engine.pro (diff)
- include
- src
- audio
- m_mus2midi.c (diff)
- s_environ.cpp (diff)
- s_main.cpp (diff)
- s_sfx.cpp (diff)
- client
- edit_bias.cpp (diff)
- edit_map.cpp (diff)
- library.cpp (diff)
- map
- bsp
- bspleaf.cpp (diff)
- dam_file.cpp (diff)
- gamemap.cpp (diff)
- generators.c
- generators.cpp
- hedge.cpp (diff)
- linedef.cpp (diff)
- p_dmu.cpp (diff)
- p_maputil.cpp (diff)
- p_objlink.cpp (diff)
- p_particle.cpp (diff)
- p_players.cpp (diff)
- p_sight.cpp (diff)
- r_world.cpp (diff)
- sector.cpp (diff)
- sidedef.cpp (diff)
- surface.cpp (diff)
- network
- net_buf.c
- net_buf.cpp
- net_demo.c
- net_demo.cpp
- net_event.c
- net_event.cpp
- net_main.c
- net_main.cpp
- net_msg.c
- net_msg.cpp
- net_ping.c
- net_ping.cpp
- protocol.c (diff)
- sys_network.c (diff)
- ui_mpi.c (diff)
- render
- lumobj.cpp (diff)
- r_fakeradio.cpp (diff)
- r_lgrid.cpp (diff)
- r_things.cpp (diff)
- rend_bias.cpp (diff)
- rend_decor.cpp (diff)
- rend_fakeradio.cpp (diff)
- rend_halo.c
- rend_halo.cpp
- rend_main.cpp (diff)
- rend_particle.cpp (diff)
- server
- sv_infine.c
- sv_infine.cpp
- sv_main.cpp (diff)
- sv_pool.cpp (diff)
- sys_system.c (diff)
- ui
- fi_main.c (diff)
- finaleinterpreter.c (diff)
- p_control.c (diff)
- ui_main.c
- ui_main.cpp
- ui_panel.c (diff)
- audio
- plugins
- server
- engine
Sectors are now internally C++ objects