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Revision 5c2f7c11

Added by skyjake over 16 years ago

Fixed a problem with the menu binding class being left active.

Hu_MenuCommand(MCMD_CLOSE) was a no-op if menuActive had already been set to false, which was the case e.g. when starting a new game. This caused the menu binding class to stay active, overriding normal game-class controls.

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