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Revision 59237e50

Added by danij about 14 years ago

Refactored Finale page and object drawing so as to remove all the earlier scale/translation kludges done with the depth compontent of the modelview matrix. There is now a new X/Y scaling factor which I'm currently passing on to the object draw routines.

Implemented a stub for testing 3D model drawing in Finales.

Todo: Still not ideal. We should probably be unprojecting screen-space coordinates?

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