Revision 52140fbd
Added by skyjake over 12 years ago
Files
- added
- modified
- copied
- renamed
- deleted
- doomsday
- engine
- portable
- include
- src
- blockmapvisual.c (diff)
- con_busy.c (diff)
- dd_input.c (diff)
- dd_loop.c (diff)
- dd_zone.c (diff)
- dgl_common.c (diff)
- dgl_draw.c (diff)
- gl_defer.c (diff)
- gl_draw.c (diff)
- gl_main.c (diff)
- gl_texmanager.c (diff)
- net_main.c (diff)
- r_data.c (diff)
- r_draw.c (diff)
- r_lgrid.c (diff)
- r_lumobjs.c (diff)
- r_main.c (diff)
- rend_console.c (diff)
- rend_fakeradio.c (diff)
- rend_font.c (diff)
- rend_halo.c (diff)
- rend_list.c (diff)
- rend_main.c (diff)
- rend_model.c (diff)
- rend_particle.c (diff)
- rend_sky.c (diff)
- rend_sprite.c (diff)
- s_main.c (diff)
- s_sfx.c (diff)
- svg.c (diff)
- sys_opengl.c (diff)
- ui2_main.c (diff)
- ui_main.c (diff)
- ui_panel.c (diff)
- window.cpp (diff)
- portable
- engine
GL|Debug: Assert that a GL context is active when needed
OpenGL API calls must not be made without an active context.
The context may need to be manually activated outside the drawing
functions.