Revision 3718d23b
Added by danij over 13 years ago
Files
- added
- modified
- copied
- renamed
- deleted
- doomsday
- engine
- api
- dd_share.h (diff)
- doomsday.def (diff)
- doomsday.h (diff)
- portable
- include
- src
- bitmapfont.c (diff)
- cl_oldworld.c (diff)
- dd_main.c (diff)
- def_data.c (diff)
- def_read.c (diff)
- dgl_common.c (diff)
- gl_texmanager.c (diff)
- gltexture.c (diff)
- p_material.c (diff)
- p_materialmanager.c (diff)
- r_data.c (diff)
- r_draw.c (diff)
- r_lumobjs.c (diff)
- r_main.c (diff)
- r_model.c (diff)
- r_things.c (diff)
- rend_main.c (diff)
- rend_sprite.c (diff)
- ui2_main.c (diff)
- api
- plugins
- engine
Internalized gltexture_type_t within the engine.
Usage in the public APIs replaced with texturenamespaceid_t. This is basically just a stepping-stone to texture references represented as URIs.