Materials: Generate material layer animations from texture anim groups
Beginning to flesh out the new staged based mechanism for material animation.
Interpret the game-registered texture anim groups when generating materials from/for original game textures, reconstructing their animations in terms of material's layer stages.
Todo: Implement interpretor logics for legacy group animation defs. Todo: Reimplement smooth texture animation. Todo: Reimplement support for flags such as PGF_GROUP. Todo: Cleanup
Materials: Generate material layer animations from texture anim groups
Beginning to flesh out the new staged based mechanism for material
animation.
Interpret the game-registered texture anim groups when generating
materials from/for original game textures, reconstructing their
animations in terms of material's layer stages.
Todo: Implement interpretor logics for legacy group animation defs.
Todo: Reimplement smooth texture animation.
Todo: Reimplement support for flags such as PGF_GROUP.
Todo: Cleanup