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Revision 2c20a7ce

Added by danij almost 12 years ago

Materials: Generate material layer animations from texture anim groups

Beginning to flesh out the new staged based mechanism for material
animation.

Interpret the game-registered texture anim groups when generating
materials from/for original game textures, reconstructing their
animations in terms of material's layer stages.

Todo: Implement interpretor logics for legacy group animation defs.
Todo: Reimplement smooth texture animation.
Todo: Reimplement support for flags such as PGF_GROUP.
Todo: Cleanup

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