Restore the old kludge that defines all flats to be 64x64 during load
Textures which have hires replacements should not inherit their logical dimensions from the actual texture. This needs proper mechanics in the loading mechanisim (in GL_LoadFlatLump at present)...
Restore the old kludge that defines all flats to be 64x64 during load
Textures which have hires replacements should not inherit their logical
dimensions from the actual texture. This needs proper mechanics in the
loading mechanisim (in GL_LoadFlatLump at present)...