Multiplayer|libshell: Connecting to a server using a game profile
The server's config is put in a special GameProfile that representsthe server. This ensures the correct packages are loaded whenconnecting.
ServerLink is responsible for putting together the server's profile.
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Multiplayer|libshell: Connecting to a server using a game profile
The server's config is put in a special GameProfile that represents
the server. This ensures the correct packages are loaded when
connecting.
ServerLink is responsible for putting together the server's profile.