Activity
From 2018-11-09 to 2018-11-22
2018-11-22
-
21:51 Revision 2be0bd42 (github): Performance: Manipulating and copying ServerInfos
- The Record-based shell::ServerInfo was being copied multiple times continuously during discovery and update of server...
-
21:48 Revision ba7dfd67 (github): Fixed|FS|libcore: Crash when disconnecting from server
- The server’s remote files were unmounted incorrectly, causing a folder to be destroyed twice.
-
19:26 Revision cf4aa176 (github): macOS|Shell: Disable Mojave dark mode in Shell
- The Shell GUI will need some work to make it compatible with dark mode. This needs to wait for Qt 5.12, though.
The ... -
18:44 Revision 6609febd (github): Heretic: Added MAPINFO for E4M1 (Heretic Registered)
- IssueID #974
2018-11-20
-
20:04 Revision 18149403 (github): Doom: Retain order of hardcoded Text definitions
-
17:55 Revision 3c583309 (github): Fixed|Doom: Incorrect music in MAP09 of TNT Evilution
-
17:50 Revision 143ae916 (github): Fixed|Doom: Missing finale after E4M8 (BFG Edition)
- There was no E4M8 finale animation defined for doom1-bfg.
Also, the “title” sequence should be the same for doom1-ul... -
17:21 Revision 9b5e8efe (github): Doom: Added a fallback music definition for MAP33
-
17:15 Revision e8d8bfae (github): Fixed|Doom: E1M8 had the incorrect music lump
-
10:10 Revision 5939d042 (github): Builder|Web: Purge unstable builds after 4 weeks
-
10:10 Revision c3b1ffbb (github): Builder|Web: Manually removing a build from the database
-
09:42 Revision 08bc80ad (github): Merge pull request #20 from DrakoPensulo/master
- Correct names of maps 31 and 32 in the BFG edition of Doom
-
04:43 Revision 49bfadc6 (github): Correct names of MAPs 31-32
-
04:39 Revision 572e0a0e (github): Add strings for Doom 2 BFG maps 31-33 names
2018-11-19
-
19:28 Revision 3632a3f9 (github): Fixed|Renderer: Demons and Spectres get mixed up
- Model frame interpolation links were set up incorrectly.
IssueID #2283
2018-11-18
-
19:18 Revision d73b06ed (github): FS|Packages: Unload package if source file changes
- If the source file of a loaded package changes or is deleted altogether, the package gets automatically unloaded.
-
19:18 Revision 1199b8ca (github): Fixed|Renderer: Improved field of view
- The field of view is now specified as the horizontal FOV without any extra special cases. This fixes a problem with v...
-
19:15 Revision 4dca6fec (github): Renderer|VR: Fixed row-interleaved stereo rendering
-
19:15 Revision f36c41da (github): Fixed|libcore: Improved perspective matrix
-
15:03 Revision 18f59f99 (github): UI|Cleanup: Cleanup and minor tweaks
-
13:30 Revision 017cbc0b (github): Build failure
-
12:30 Revision ec4aee38 (github): UI|Client|Tests: Point/pixel conversions and image sizing
-
12:29 Revision 32a94dc6 (github): Widgets|libappfw: Improved point/pixel conversions
- There is now a clear way to convert between points and pixels.
LabelWidget’s override size for images is a Rule so i... -
12:28 Revision be44767e (github): libgui|Image: Image point ratio parameter
- An Image can specify a ratio for converting image pixels to layout points.
“@2x” images will automatically get a 0.5... -
12:07 Revision 8171ba4f (github): Widgets|libcore: Added a rule pair utility
-
08:03 Revision bfad5c63 (github): Fixed|Doom: Added missing secret exit for MAP33 (BFG Edition)
- IssueID #1575
-
07:40 Revision e5af53c7 (github): libgui|UI: Changing window pixel ratio
- GLWindow will notify observers when the pixel ratio changes.
Renamed the term “DPI factor” to “pixel ratio”.
IssueI... -
07:38 Revision 09a3f959 (github): Cleanup
-
07:37 Revision adff2f60 (github): Scripting|libcore: Accessing native/imported modules
- A more convenient API.
2018-11-17
-
21:11 Revision 0976a77f (github): Windows|Fixed: Build failure
-
20:58 Revision ae8c1544 (github): Fixed: Build failure
-
20:54 Revision 11751714 (github): UI|Home: Visual tweak
-
20:53 Revision 470a5999 (github): Fixed|Widgets: LabelWidget font size change
-
20:12 Revision 60220f05 (github): UI|Client: UI style reloading; cleanup
- There were certain hard-coded lengths that were converted to use Rules, so updating them is easier/possible.
ClientS... -
20:10 Revision 7c0c84e6 (github): Widgets|libappfw: UI style reloading
- If the DPI changes, the UI style needs to be updated. The length rules use a common DPI factor so they don’t need to ...
-
19:58 Revision 514e8870 (github): libgui: Font refresh; GLWindow observes screen change
- FontBank can now reload fonts based on the fonts definitions. The Font objects will not be recreated. The existing fo...
-
19:54 Revision def6a210 (github): Widgets|libcore: Common DPI rule; waiting for assets
-
19:19 Revision 7642f1e8 (github): Scripting|libcore: “import” overwrites existing variable
2018-11-15
-
20:48 Revision 9ce794b9 (github): Fixed: Audio system shutdown
- Data created by unloaded plugins must also be deleted.
-
20:30 Revision 148b06a8 (github): Cleanup
-
20:15 Revision cc89d6a9 (github): Audio: Selecting the FMOD output driver
- The low-level API allows selecting which of the available audio outputs is used. The output also implicitly determine...
-
20:12 Revision 82a28686 (github): UI|Widgets: Word wrap long choice widget items
2018-11-14
-
21:32 Revision 6fbe344f (github): Fixed|Audio: Map music stops when map reloaded
- If the correct music is already playing, it isn’t an error if the same music is requested to be played.
-
21:31 Revision 008e5f81 (github): Fixed|libdoomsday: Clean up the temp directory after exit
- Don’t leave temporary files and directories hanging around for no reason.
-
19:07 Revision c2838d1c (github): Fixed build error
-
18:19 Revision 659e39d6 (github): UI|Client: Foldable Audio Backend settings; other fixes
- The Audio Backend section of Audio Settings is now a foldable group.
Some UI dialogs had zero-sized widgets in the t... -
18:17 Revision fe62631d (github): Widgets|Debug|libappfw: UI framework improvements
- Print a warning about incomplete layout rules.
-
18:15 Revision 54f8861c (github): Widgets: Cleanup
-
10:25 Revision f3bdfcce (github): Widgets|libcore: Checking for layout rectangle validity
-
10:22 Revision 4e2778e9 (github): Cleanup: Version number text
2018-11-12
-
20:29 Revision 47475727 (github): UI|Home: Foldable subgroups in profile edit dialog
-
20:28 Revision 311ea734 (github): Cleanup
-
09:13 Revision 6f0a5508 (github): UI|Widgets: Working on dialog layout
2018-11-11
-
22:10 Revision ac627bed (github): UI|Client: Working on game profile options UI
- Foldable option groups are not fully functional yet.
-
22:10 Revision 5742bba0 (github): All Games: Check for gameplay options in profile
- Instead of just checking command line options, also check option values in the game profile.
-
22:09 Revision 0db640a1 (github): libdoomsday: Games may define additional options
- A game profile stores values for the options in a Record.
-
22:08 Revision 8df3e0d2 (github): Widgets|libappfw: Widget improvements
- All dialogs now have a scroll indicator enabled by default.
-
22:07 Revision 45a14fce (github): Widgets|Scripting: Added Widget namespaces
- Each Widget can have its own Record of local variables.
-
14:30 Revision 0314714a (github): Fixed|Widgets: Animation fails to update
- A paused animation was incorrectly considered “done”, so an AnimationRule stopped observing it.
-
14:28 Revision 47aa5f9f (github): Fixed|libdoomsday: Potential crash during startup
- The UI shouldn’t be accessing the games while they are being defined/updated.
-
14:27 Revision 628ab867 (github): UI|Home: Default filter in game data file selection
- By default, show all the recognized game data files.
-
09:57 Revision b4209cc8 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
-
09:57 Revision 425f4bf1 (github): libappfw: Updated header file
-
09:46 Revision 6f768e1f (github): UI|Home: Showing special tags via Mods tab menu
- The Mods tab menu now has a couple of helpful items for showing the predefined tags, such as recognized game data fil...
-
09:44 Revision 61c017ba (github): Resources|libdoomsday: Recognized FreeDoom version 0.11.3
- IssueID #2296
-
09:28 Revision cadd9e2c (github): UI|Client: Improved package list searching
- One can now enter any of the hidden tags (such as “gamedata” or “core”) to see those packages, too, even though they ...
2018-11-10
-
16:10 Revision 68131e55 (github): Doom|Resources: Added detection rules for patched BFG IWADs
- A custom game profile can use these with the BFG game modes.
IssueID #2279 -
13:44 Revision 6b6df883 (github): Windows|FMOD: Check for the default name of FMOD API install folder
2018-11-09
-
08:21 Revision d75ad7de (github): UI|Home: Hovering on profile Play button
- Show the action description only when hovering on the action button for clearer causality.
-
08:20 Revision 1ce44e55 (github): libcore: Friendlier friendly time format
-
08:00 Revision a00d371b (github): Fixed|Doom: Inconsistent games IDs
- Freedoom and BFG variants of Doom 1 sould also use the “doom1-“ identifier.
Also available in: Atom