Activity
From 2018-10-02 to 2018-10-15
2018-10-14
- 22:35 Revision ceda7643 (github): Heretic|Renderer: Added “rend-ring-effect” cvar
- The values are:
0 = colorize.gold shader (default)
1 = colorize.gold.inverted shader
Changing the value will take ef...
2018-10-07
- 22:41 Revision 14d36fab (github): UI|Client: Improvements for PackageCompatibilityDialog
- Hidden but required packages, such as ones loaded from boxes, are now also shown in the compatibility resolver dialog...
- 22:38 Revision 3e81b7cd (github): UI|libcommon: Use the term “mods” instead of “packages”
- 22:36 Revision a89d69ac (github): Widgets|libappfw: Showing scroll bar in dialogs
- The scroll bar wasn’t initially showing up even though enabled.
- 21:15 Revision 6d0c68f8 (github): Fixed|Resources|libdoomsday: Unique IDs for Extra add-ons
- In a box add-on, some files may be found in the Extra folder. To ensure these get a unique ID, include the name of th...
- 20:35 Revision 9306bea9 (github): Fixed|Packages: Optional content selections ignored
- The full versioned package identifier is needed when checking for user selections.
- 20:21 Revision 0c560018 (github): Fixed|libdoomsday: Multithreaded access to the data bundle registry
- Backported commit 1d4a75462392c from the future.
- 19:03 Revision e2b8eda5 (github): Heretic: Status bar eyes during God/Invincible mode
- The same bright eyes are drawn when the god mode cheat is active or when the invincibility ring is active.
- 16:46 Revision 56716865 (github): UI|Client: Improved behavior of VariableChoiceWidget
- VariableChoiceWidget now correctly handles text and number values separately. It also updates the current selection h...
- 15:29 Revision dc9fe6c8 (github): Fixed|Heretic|Menu: Incorrect sound effect for menu items
- 15:09 Revision 74872625 (github): Cleanup
- 15:09 Revision 2817f1ee (github): libcommon: PostFX shaders available in all games
- Refactored Doom’s use of the “postfx” commands to apply to all games.
Heretic’s Invulnerability Ring now has its own... - 14:53 Revision 633c4101 (github): Shaders: Added shader “fx.post.colorize.gold”
- 12:02 Revision 1bebab00 (github): UI|Resources: Generate Episode definition for “Play in…”
- When using the “Play In…” feature with a PWAD file that contains a single map (such as the Master Levels), generate a...
- 12:01 Revision 6116e535 (github): FS|libcore: API convenience
- 12:00 Revision 5995b1d6 (github): UI: Updated title of the Mod Browser sidebar
- 10:45 Revision fad8264b (github): Resources|libdoomsday: Tags for Master Levels of Doom
- The Master Levels PWADs are detected and tagged with “doom2” and “masterlevels”.
- 10:44 Revision 339cad82 (github): libcore: Auto-clear metadata cache on version change
- Whenever a different engine version is detected, the metadata cache is automatically cleared at startup.
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