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From 2017-06-12 to 2017-06-25

2017-06-25

21:02 Revision 4b027f57 (github): Model Renderer|Shaders: Added PREDEF_TRANSFORM_ALPHA macro
The generic model shader now has a macro definition for customizing
the alpha constant (uAlpha).
skyjake
20:35 Revision 13ad6bec (github): Model Renderer|Shaders: Added PREDEF_TRANSFORM_EMISSION macro
The generic model shader now has a macro definition for customizing
the emissive contribution.
skyjake
16:49 Revision b111ee08 (github): Fixed|UI: Check game profile icons after package refresh
Fixes the problem of missing or obsolete game icons when configuring
folders for data files.
skyjake
15:18 Revision f05ae79b (github): Cleanup
skyjake
13:35 Revision b0df6595 (github): Widgets|Home|libappfw: Focus highlight and scrolling improvements
Mouse wheel now disengages the keyboard highlight, which stops the
menus from scrolling to the focused item and poten...
skyjake
13:33 Revision ec4e3626 (github): Widgets|libappfw: Optional maximum height for dialogs
The client's PackagesDialog now limits the maximum height to a
square shape, rather than allowing the dialog to exten...
skyjake
10:36 Revision 4fbfb3dc (github): libgui|Assimp|CMake: Added option to not use customized Assimp
Instead, find Assimp with pkg-config. skyjake
10:36 Revision f5f24301 (github): libgui|Assimp: Compiling with an unmodified Assimp
skyjake
10:26 Revision 52724138 (github): libgui|Assimp: Compiling with an unmodified Assimp
skyjake
09:30 Revision c9c4b5f4 (github): libgui|Assimp|CMake: Added option to not use customized Assimp
Instead, find Assimp with pkg-config. skyjake

2017-06-24

17:33 Revision 8f1b41b4 (github): Fixed|Resources|libdoomsday: Avoid certain characters when choosing package IDs
Some characters have special meaning in the context of package IDs.
For instance, whitespace characters are used as l...
skyjake
17:30 Bug #2250 (In Progress): Crash on launch when trying to index folders with lots of files, or files with unexpected names/content
skyjake
17:30 Revision 8ea5f631 (github): Fixed|Resources|libdoomsday: Avoid certain characters when choosing package IDs
Some characters have special meaning in the context of package IDs.
For instance, whitespace characters are used as l...
skyjake
10:49 Revision 5651ab15 (github): Fixed|Cleanup: Build errors after merging changes
skyjake
09:21 Bug #2251 (Closed): Crash after an error occurs, instead of graceful exit
skyjake
09:20 Bug #2248 (Closed): Server crashes during startup with error messages related to threading
skyjake
09:20 Bug #2249 (Closed): segfault Arch Linux GCC7
skyjake
09:19 Revision eb0a85c4 (github): Resources|libdoomsday: Removed ambiguous Heretic 1.3 IWAD spec
Heretic 1.3 is the same as the Shadow of the Serpent Riders IWAD. skyjake
09:19 Revision 42161b70 (github): UI|Client: Halt UI updates when application is shutting down
skyjake
09:18 Revision 80f7856d (github): Fixed|Client|libcore|libappfw: More graceful fatal errors
A fatal error should not crash the engine, just pop up an error message.
Client's BusyRunner was ignoring the busy w...
skyjake
09:12 Revision 33c6e1e6 (github): Builder|AppVeyor|CI: Updated Dropbox link
skyjake
09:11 Revision e2d37024 (github): Fixed|Refactor: Potential crash in release build
According to the C++ standard, compilers are allowed to assume that
the `this` pointer is never null. This may allow ...
skyjake
08:56 Revision 10a388b0 (github): Windows|Audio: Graceful error handling in Windows Multimedia plugin
Don't assume that Synthesizer is available, and also don't freak out
if CD playback fails (no CD inserted).
skyjake
08:56 Revision 242d1d6f (github): Fixed|libcore: Crash when starting in an empty runtime folder
Create "/home/configs" if it doesn't exist. skyjake

2017-06-23

22:38 Bug #2252: Mac Installer fails to install server properly
Yes, using 2.01 on MacOS Sierra.
Thanks for your work on this great and fun port
lmuraro
22:15 Bug #2252: Mac Installer fails to install server properly
Are you using the latest stable release (2.0.1)?
Bug #2248 may have been the cause for this issue. Fortunately, it...
skyjake
21:44 Revision 03434860 (github): Resources|libdoomsday: Removed ambiguous Heretic 1.3 IWAD spec
Heretic 1.3 is the same as the Shadow of the Serpent Riders IWAD. skyjake

2017-06-22

17:31 Bug #2252 (Closed): Mac Installer fails to install server properly
When attempting to run a very basic (no packages) Ultimate-DOOM on a local server, the UI pauses for 1 to 2 seconds, ... lmuraro

2017-06-19

20:19 Revision 94bbf618 (github): UI|Client: Halt UI updates when application is shutting down
skyjake
16:36 Bug #2249: segfault Arch Linux GCC7
This fix is great on Arch as well. Can close this issue as far as I'm concerned. Many thanks. fauxmight
08:50 Revision 174dcab2 (github): Fixed|Client|libcore|libappfw: More graceful fatal errors
A fatal error should not crash the engine, just pop up an error message.
Client's BusyRunner was ignoring the busy w...
skyjake
07:56 Bug #2251 (Closed): Crash after an error occurs, instead of graceful exit
In many situations where Doomsday should report a fatal error message and shut down nicely, it instead just crashes. ... skyjake
07:33 Bug #2250 (Closed): Crash on launch when trying to index folders with lots of files, or files with unexpected names/content
The file system indexer may have a bug when reading some files and/or folders.
See discussion: http://dengine.net/...
skyjake

2017-06-18

16:50 Revision aec1e12f (github): Windows|Fixed: Missing exports
skyjake
16:40 Revision b0791fec (github): Model Renderer|Scripting: Added a startSequence() method to StateAnimator
skyjake
15:47 Revision e93f893b (github): Model Renderer: Starting model animator timelines via script
`StateAnimator.startTimeline(name)` will start a specific named
timeline in the model asset. Timelines are scheduled ...
skyjake
15:45 Revision cfe1f7b0 (github): Scripting|libcore: Added a new Scheduler class
Schedules timed execution of multiple script timelines. skyjake
13:19 Revision 391a3eb3 (github): Scripting|Model Renderer|libcore: Script callbacks for model state change
Added de::ConditionalTrigger for issuing a callback under the
specified circumstances. Configured with a Variable.
M...
skyjake

2017-06-17

11:30 Bug #2249: segfault Arch Linux GCC7
commit:5f9c563853 seems to fix it for me when compiling with GCC 7.1.1 (on Fedora). I can include this fix in the sta... skyjake
04:13 Bug #2249: segfault Arch Linux GCC7
I'm sure this is obvious to you as the developer, but it appears the casts creating issues are probably those in the ... fauxmight
11:24 Revision a328008f (github): Builder|AppVeyor|CI: Updated Dropbox link
skyjake
10:38 Revision 5f9c5638 (github): Fixed|Refactor: Potential crash in release build
According to the C++ standard, compilers are allowed to assume that
the `this` pointer is never null. This may allow ...
skyjake

2017-06-16

09:14 Bug #2249 (In Progress): segfault Arch Linux GCC7
The godot discussion hints at a possible workaround, I'll give it a try. skyjake
07:02 Bug #2249 (Closed): segfault Arch Linux GCC7
I've compiled the 2.0.1 release and the current git master. Both segfault IF COMPILED WITH -O2.
I can avoid the segf...
fauxmight

2017-06-12

08:01 Revision b68bd6fe (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
skyjake
08:00 Revision 871298b3 (github): Fixed|Audio|Linux: Path of the FMOD library
The path is different in the new SDK. skyjake
07:56 Revision b1fb4e61 (github): Builder: Don't purge all the builds in the local cache
[ci skip] skyjake
 

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