Activity
From 2016-07-14 to 2016-07-27
2016-07-27
- 21:44 Revision 91543b39 (github): Cleanup: Moved m_nodepile and m_decomp64 out of the client sources
- 20:59 Revision 71d38ca0 (github): UI|Client: Launching directly into game keeps Home offscreen
- 20:58 Revision 9e51ab2f (github): libcore|FS: Adjusted file descriptions
- After 12a7694, file descriptions have been a bit too verbose.
- 18:48 Revision cc113afa (github): Cleanup
- 18:48 Revision eec68a40 (github): Cleanup: Moved M_ReadFile and LZSS dependency to libdoomsday
- 17:58 Revision 09449e01 (github): Cleanup: Moved aabox functions from client's m_misc to liblegacy
- 17:41 Revision 6ef8cad2 (github): Cleanup: Removed obsolete public API and misc functions
- Bumped the FS API version.
- 14:19 Revision b024b9df (github): Widgets: Setting input focus depending on the context
- Added a method for offering focus to widgets. This is used for setting
the appropriate focus when a popup is opened (... - 13:02 Revision 5beae8bf (github): Cleanup|Server: Apply Turbo for server sources
- 12:14 Revision 5e580f78 (github): Cleanup|Client|Server: Moving source files to subdirectories
- Added "misc" so generic sources don't have to be at the root level.
Added a few "base" subdirectories for future refa... - 09:18 Revision f7ad2f61 (github): Widgets|libappfw: CommandWidget focus cannot be cycled when it has text
- 09:15 Revision 7d551c74 (github): libcore: Added a utility for converting FlagOp arguments
- 09:14 Revision 2929ccc3 (github): Fixed|Multiplayer|All Games: Chat messages not displayed
- This commit fixes sloppy text string handling in the libcommon
ChatWidget and the "chat" console command.
Fixes #2166 - 09:08 Revision 664221c2 (github): Fixed|UI|Client: Clearing the input focus
- Input focus shouldn't be held by a widget has been moved offscreen.
2016-07-26
- 14:39 Revision 5054ba47 (github): Cleanup|libcommon: Moved more sources to the "world" subdirectory
- 12:15 Revision 21fee6c0 (github): Cleanup|libcore: Removed unused BinaryTree C wrapper
- 08:00 Revision a0bf3c63 (github): Cleanup|Client: Public API defines, namespace usage
- 07:41 Revision 4afc21a1 (github): Cleanup|X11: Dealing again with X11 preprocessor defines
- 07:06 Revision 7f5f21d0 (github): Cleanup|X11: Dealing with X11 preprocessor defines
2016-07-25
- 23:02 Revision a8533de0 (github): Cleanup|Linux|X11: Turbo compatibility
- 21:34 Revision 9d5838b3 (github): Cleanup|libcore: Disambiguate the BinaryTree C wrapper
- 20:35 Revision 8b7550a2 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
- 20:33 Revision 341b3ad8 (github): Windows|CMake: Platform-specific tweaks for Turbo mode on Windows
- Deal with pollution from the Windows system headers, and run Python scripts
using the configured PYTHON_EXECUTABLE. - 19:15 Revision 199d16c8 (github): Cleanup|libgui: Namespace usage
- 19:15 Revision 22cc7f07 (github): CMake: Turbo mode: Merge source files per directory
- Added new macros and a Python script to merge source files in
selected directories. This yields significantly faster ... - 17:58 Revision 3addd930 (github): Cleanup|libcommon: Added source subdirectories for "game" and "network"
- 17:44 Revision e9a3525c (github): Cleanup|libcommon: Added a source subdirectory for "world"
- 17:29 Revision 6b49242c (github): Cleanup: Ambiguities in Hexen HUD widgets; added "network/base/" source dir
- 17:10 Revision e0876082 (github): Cleanup: Ambiguities and redundancies; moved cvar/ccmd defs to libdoomsday
- 15:48 Revision d0ffdd2f (github): Cleanup
- 15:44 Revision c6cb944b (github): Cleanup: Namespace usage
- 15:38 Revision 700a284d (github): Cleanup: Renamed legacy Writer/Reader; namespace usage
- 14:17 Revision 51b28e8d (github): Cleanup|Client|Renderer: Redundant static/inline symbols
- 14:10 Revision 440deca9 (github): Fixed|World: SIGSEGV during ~Subsector (e.g., icarus.wad MAP01)
- IssueID #2167
- 13:49 Revision 096a021d (github): Cleanup: Namespace usage, private header inclusions
2016-07-24
- 21:53 Revision b745b270 (github): CMake: Upgraded cotire to 1.7.8
- See: https://github.com/sakra/cotire/
- 20:51 Revision fe281257 (github): CI: Tweaked Travis configuration
- 19:55 Revision f075384a (github): Cleanup: Various compiler warnings (MSVC 2015 64-bit)
- 11:51 Revision ae7c39b5 (github): Fixed|Client: Autoselect game after data files have been found
- File system population is now asynchronous, so if it takes a while,
game playability may be checked too early. - 10:43 Revision 2197675f (github): Revert "Cleanup"
- This reverts commit ea99119808fae00c912d6a419859216bf54ee0cb.
- 10:42 Revision 12a76947 (github): Fixed|libcore: Inadvertent argument shadowing
- 10:33 Revision ea991198 (github): Cleanup
- 10:13 Revision ae2ce080 (github): Refactor|Cleanup: Type conversions, API cleanup
- 08:54 Revision af0c74c7 (github): Debug|UI|Client: Debug code for printing the widget tree
- 08:29 Revision 17749769 (github): Fixed|Hexen: Warnings about unsigned angle math
- The intent here is to calculate the delta between two angles, so
taking the absolute value is valid.
2016-07-23
- 22:32 Revision be7188fb (github): Fixed|libcore: Build failure (missing header)
- 22:26 Revision 52bb56a5 (github): Widgets|Client|libappfw: Reorder widgets for focus cycling
- 22:05 Revision 3b8dc241 (github): Widgets|libappfw: Basic focus switching with Tab/Shift-Tab; button activation
- IssueID #2131
- 21:57 Revision 3d5b7675 (github): Widgets|libcore: Added method for walking the widget tree
- 10:33 Revision b98c1e47 (github): Cleanup|libcore: Renamed NativeValue to NativePointerValue
- More accurately describes the purpose of the class.
- 10:20 Revision d5a626be (github): Fixed|libcore: Type ambiguity in NumberValue, Record
- 08:10 Revision 8ba5c23c (github): Fixed|libcore: Removed use of ambiguous dsize type in Record, NumberValue
- size_t is platform-specific, so better to have overrides for all
integer variants rather than dsize.
2016-07-22
- 21:36 Revision 0e63652e (github): Server: Fatal error should first flush all log entries in memory
- 21:35 Revision 274d06f8 (github): Fixed|libcore: dsize typedef should always match system size_t
- These are being used interchangeably.
- 19:10 Revision 8157860e (github): Fixed|libdoomsday: Compiler warning (strict aliasing)
- 08:46 Revision dd341223 (github): UI|Client: "Now playing" in minimized mode should use profile name
2016-07-21
- 14:02 Revision f555b900 (github): Fixed|Widgets|libappfw: Drawing the focus indicator
- The focus indicator should not be drawn after everything else,
because that would ignore clipping and blurring. - 13:40 Revision c1bbf0e7 (github): Widgets|Refactor|libcore: Utility for setting up a widget draw
2016-07-20
- 21:41 Revision e858bf08 (github): UI|Client|libappfw: Added a Quit button to the client window
- IssueID #1974
- 18:51 Revision b754da5b (github): Fixed|UI|Home: Invalid horizontal scroll position when resizing window
- 15:49 Revision 1c99e9e7 (github): Cleanup: Compiler warning in release build (unused variable)
- 15:49 Revision bf259336 (github): Cleanup|Refactor: Removed obsolete sys_direc.cpp/h from libdoomsday
- Native directory operations are nowadays done by the NativePath class.
IssueID #1829 - 14:56 Revision de507967 (github): typo
- 14:49 Revision 412192fc (github): World: Cleanup (omitted from previous commit)
- 14:07 Revision 96c6ec39 (github): World: Cleanup
- 12:33 Revision fd66c87b (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
- 12:32 Revision d97ce28e (github): Client: Cleanup
2016-07-19
- 09:59 Revision d627114c (github): Builder: Removed an extra slash from RSS build event links
- 00:04 Revision e006d8f6 (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
- 00:03 Revision 2a9911cf (github): World|Client: Extracted ClientSubsector from world::Subsector
2016-07-18
- 20:22 Revision c2a7bc56 (github): UI|Home: Cleaned up initial package list population
- Only populate once, not three times, when a dialog is opened.
- 10:01 Revision cfd5a9d1 (github): Fixed|UI|Home: Check visible columns when resizing the window
- Fixes the problem where the scroll position would extend into blank
space on the right when making the window larger. - 09:59 Revision 2612c3d1 (github): UI|Home: Draw edge lines between Home columns
- 09:32 Revision 36d7c5e1 (github): UI|Client: Opening a sidebar will always dismiss the Home
2016-07-17
- 15:33 Revision 68948e3a (github): UI|Home|Client: Minimizing the loaded game to show the Home UI
- The Home UI can now be shown while a game is running, allowing
access to game switching, savegames, and multiplayer g... - 15:30 Revision 44798b72 (github): Fixed|GL: Setting scissor via runtime DGL API
- The game does not need to be aware of where the game widget is
located within the window. - 15:24 Revision ea2e43c6 (github): libdoomsday: Added audience for observing beginning of game loads
- 15:23 Revision cd67f81e (github): libappfw: Retain focus widget when clicking outside widgets
- 15:22 Revision 84ef8f8a (github): Fixed|GLState|libgui: Setting scissor in an arbitrary viewport
- The viewport coordinates were not taken into account when setting
a normalized scissor. - 15:21 Revision 6da29f08 (github): libcore: Minor Rule improvements
- 15:20 Revision 69658459 (github): libcore|Record: Record supports multithreaded access
- Methods of Record now lock the internal state during access.
- 08:08 Revision 0beabd38 (github): Documentation: Cleanup
- 08:05 Revision 250dee2d (github): CI|Readme: Show Windows CI build status in the repository readme
- 07:03 Revision 87bdcc3a (github): CI|Windows: Updated AppVeyor CI configuration
- Testing whether the upgraded AppVeyor VMs work for us.
2016-07-16
- 18:19 Revision 7add7460 (github): UI|Client: Allow skipping add-on compatibility check (press Alt in dialog)
- 17:55 Revision ec18d8d8 (github): UI|Client: Improved the manual connection dialog
- Pressing Enter to connect works again. Widget margins were also
slightly tweaked. - 17:55 Revision 31d9a62e (github): UI|Home: "Connect to Server" is available via the MP column menu
- 17:55 Revision 66b55912 (github): Cleanup
- 17:55 Revision 7d4fe142 (github): UI|Home: New transition animation for switching into/away from a game
- Dismiss and bring back Home with a vertical scrolling animation.
- 17:55 Revision 0d2030fc (github): Cleanup
- 17:55 Revision 028f3f12 (github): UI|Client: Disabled the Oculus Rift UI compositor
- Nowadays LibOVR provides compositing features, so in the future those
should be used instead of trying to modify the ... - 17:55 Revision a142c7be (github): UI|Client: Cleaned up window contents layout
- 17:55 Revision 5d24d198 (github): Fixed|libdoomsday|FS1: Potential crash when unloading files
- Accessing an erased iterator is not a good idea.
- 17:55 Revision 6e92a401 (github): Fixed|Resources|libdoomsday: Sort .box contents by identifier
- Box contents are intended to be loaded in alphabetical order, so
when compiling the package metadata, ensure the ID a... - 17:55 Revision c850ccff (github): FS|libcore: Compiling a full list of packages including dependencies
- 17:55 Revision 5713ca3b (github): Fixed|Resources: Consider all packages dependencies in compatibility checks
- 17:55 Revision 09721a5d (github): Cleanup
2016-07-15
- 19:04 Revision 27eb5862 (github): Refactor|World: Sector now has ownership of it's Subsectors
- 14:09 Revision 8a67e2bc (github): Fixed|UI|Client: Manual direct connection dialog
- It is now again possible to connect to a manually specified server.
The dialog uses the same MP menu widget that is u... - 14:09 Revision ee62a925 (github): Widgets|libappfw: Improved MessageDialog layout with custom widgets
- 14:09 Revision 3a9df40e (github): Fixed|Doom64: Compiler warning
- 14:09 Revision 73944420 (github): libcore: Use inline methods in the PrivateAutoPtr class
- The compiler probably already makes these inline, but making it
explicit doesn't hurt. - 14:09 Revision 51221394 (github): UI|Home: Adjusted column header layout
- Improving spacing between menu button and column title.
- 11:18 Revision 987699d4 (github): Cleanup
- 11:04 Revision 3a32a82b (github): Cleanup: Renamed SectorCluster to Subsector
- The "subsector" name can now be rightfully given to this map geometry
component. - 04:17 Revision 60bb8eb2 (github): Refactor|Sector|World: Minor Sector-internal cleanup
2016-07-14
- 18:44 Revision a9ad0865 (github): Fixed|All Games|Automap: Map is not visible in the automap
- Two bugs contributed to the problem:
- map bounding box was not correctly passed to the automap widget
- Line's visib... - 18:41 Revision e68ee171 (github): Cleanup
- 05:02 Revision 3f3feecc (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
- Conflicts:
doomsday/apps/client/src/world/sectorcluster.cpp - 04:56 Revision 13c5ff56 (github): Cleanup|World: world::Sector accessors, const correctness, pimpl conformance
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