Activity
From 2016-03-12 to 2016-03-25
2016-03-25
- 14:19 Feature #2081 (Resolved): Menus and psprite weapons should not be stretched (by default) with 16:9 display modes
- Revised the aspect ratio calculations with regard to VGA aspect correction and smart stretch threshold.
- 11:57 Feature #1975 (Resolved): Quitting a game returns back to Home screen
- Currently implemented in @ui-home@.
- 11:55 Feature #1975 (Closed): Quitting a game returns back to Home screen
2016-03-23
- 21:52 Bug #2150 (In Progress): Sound Works But Music Doesn't Play Problem (Windows; temp MIDI files written to incorrect folder?)
- 13:42 Bug #2133 (Feedback): Building on Fedora, CMake issues (linking minizip in Assimp target)
- 13:40 Bug #2151 (Closed): Install Failure Build 1906
- 13:28 Bug #2108 (Closed): .msi installer does not create Start Menu shortcuts (Windows)
2016-03-22
- 19:40 Bug #2151 (Resolved): Install Failure Build 1906
- 18:39 Bug #2151 (In Progress): Install Failure Build 1906
- 18:29 Bug #2151 (Closed): Install Failure Build 1906
- After I installed 2.0 Build 1906. This is the message that I got when I tried to start the game. MSVCP140.dll, VCRunt...
2016-03-17
- 22:54 Feature #1574: Native 64-bit Windows build
- Now working thanks to Qt 5.6 and MSVC 2015. The last thing needed is to upgrade the Windows autobuilder.
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