Activity
From 2015-12-23 to 2016-01-05
2015-12-29
- 21:10 Feature #2105 (Closed): Manually created reflection cube maps for models
- 10:16 Feature #2105: Manually created reflection cube maps for models
- Next up: new asset type for reflection maps.
- 10:16 Feature #1995 (Closed): Improved 3D model shaders
- 10:15 Feature #1995 (Resolved): Improved 3D model shaders
2015-12-28
- 15:18 Bug #2146 (Closed): [Hexen] Dragon Chapel - Game Breaking Bug (needs testing)
- Heresiarch's Seminary is showing I've solved 8 out of 9 puzzles (eight icons are lit on the wall),
The final swit...
2015-12-26
- 22:52 Feature #1995: Improved 3D model shaders
- The shader functions for reflection cube maps have now been implemented. The next step is integrating the reflection ...
- 22:50 Feature #2105 (In Progress): Manually created reflection cube maps for models
- The shader for cube map reflections has now been implemented.
- 17:02 Feature #2143 (Closed): Add FreeDOOM's FreeDM as a recognized Doom IWAD
- 15:37 Feature #2143 (Resolved): Add FreeDOOM's FreeDM as a recognized Doom IWAD
- 17:01 Bug #2145 (Closed): Shell does not take quotes into account when entering options for server
- 16:52 Bug #2145 (Closed): Shell does not take quotes into account when entering options for server
- In the Doomsday Shell app, when starting a server, entering command line options enclosed in quotes does not cause th...
- 15:37 Bug #2140 (Closed): Unnecessary warning about MD2 model not having any skins
- 15:26 Bug #2140 (Resolved): Unnecessary warning about MD2 model not having any skins
- Applied in changeset commit:github|09945a34006be9adabff90fc98b4bdc01ed96384.
2015-12-25
- 13:32 Bug #2144: Crash when reseting engine with a map loaded
- With commit:b67126be1 applied, the problem now is:...
- 13:12 Bug #2144 (Closed): Crash when reseting engine with a map loaded
- *Version 1.15.6*
* Game: doom1-ultimate
* No additional resources loaded
Start up a game to E1M1, type "reset"...
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