Activity
From 2015-08-24 to 2015-09-06
2015-09-06
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  19:47 Revision 2527f0a8 (github): DirectSound|Windows: Cleanup 
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  19:08 Revision 3fae774e (github): Model Renderer: Added "uAlphaLimit" variable to the generic model shader 
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  18:47 Revision 1e343aff (github): OpenAL: Cleanup 
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  18:46 Revision a1ffa5f4 (github): FMOD: Cleanup 
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  16:48 Revision bd1f8784 (github): Merge branch 'master' into audio-cleanup 
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  11:09 Revision d49157c8 (github): OpenGL|libgui: Check EXT variants of functions not present in OpenGL 2.1 
- IssueID #1977
2015-09-05
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  14:21 Revision ea1d417b (github): libgui|Windows|Linux: Report missing OpenGL entry points 
- Exception thrown, aborts startup.
 IssueID #1977
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  02:56 Revision 245a95e0 (github): Refactor|Audio|Client: Cleanup; typos 
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  01:46 Revision 49440e60 (github): Refactor|Audio|Client: Standardize formatting of audio driver interface identifiers 
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  01:14 Revision 2b72bb34 (github): Refactor|Audio|Client: Standardize formatting of audio driver descriptions 
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  00:34 Revision 8e6b10d8 (github): Refactor|Audio|Client: Define IPlugin in audio::PluginDriver (for now) 
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  00:18 Revision 0ab9d2cc (github): Refactor|Audio|Client: Cleanup 
- Removed the now unused audiodriver_t interface.
2015-09-04
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  23:50 Revision 94a9417f (github): Refactor|Audio|Client: Base audio::SdlMixerDriver on audio::System::IDriver 
- This audio driver uses frame event notifications for music playback
 updates.
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  22:36 Revision 41bdeb66 (github): Refactor|Audio|Client: Base audio::DummyDriver on audio::System::IDriver 
- This simple audio driver has no use for frame events.
2015-09-03
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  06:04 Revision 08a37c1f (github): Refactor|Audio|Client: Use audio::System's frame notifications for music playback updates 
- Also removed the now unused mechanism for looking up an audio driver
 by playback interface.
- 
  05:32 Revision 98035ccc (github): Refactor|Audio|Client: Cleanup 
- 
  05:02 Revision 1615fca5 (github): Refactor|Audio|Client: Revised mechanism for audio frame events and midi font changes 
- Use a de::Observers mechanism based mechanism for audio frame events
 and midi font change notifications. audio::Plugi...
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  03:51 Revision 7654cd36 (github): Refactor|Audio|Client: Revised audio driver property names 
- Property names for audio drivers now follow the same conventions used
 with game plugins.
 Also added a summary of ava...
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  00:36 Revision c21df7e0 (github): Refactor|Audio|Client: Simplified audio::PluginDriver; cleanup 
- No use for a reference to the public instance.
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  00:08 Revision 873c17d3 (github): Audio|Client: Cleanup 
- 
  00:04 Revision 9a761cfc (github): Console|Audio|Client: Added cmds "listaudiodrivers", "inspectaudiodriver" 
- For printing a listing of and detailed information for, loaded audio
 drivers, respectively.
2015-09-02
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  23:09 Revision 4a800382 (github): Refactor|Audio|Client: Defined audio::System::IDriver from audio::Driver 
- Renamed audio::Driver as audio::PluginDriver, as this component is
 now only concerned with the mechanics of interfaci...
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  22:09 Revision 031303da (github): Refactor|Audio|Client: Lookup and iteration of loaded audio::Drivers 
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  19:15 Revision d6df20d0 (github): Fixed|Master Server: Failed generating server digest response in JSON format 
- The MasterServer class and HTTP query interpreter were still using
 the old "long arrays" for accessing PHP's server v...
- 
  17:00 Revision 11f3afe9 (github): Refactor|Audio|Client: Cleanup 
2015-09-01
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  08:23 Revision fd27870a (github): Refactor|Audio|Client: Encapsulate the audiodriver_t interface in audio::Driver; cleanup 
- Next step: Revise built-in drivers to use audio::Driver, also.
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  04:42 Revision 913dc39a (github): Refactor|Audio|Client: Began revising mechanism for loading audio drivers 
- Automatically find and attempt to load all recognized audio::Drivers
 when initializing the audio::System, ready for p...
2015-08-31
2015-08-30
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  13:08 Revision c37dc963 (github): Definitions|Client: Cleanup 
- Removed use of the now-unnecessary "group" keyword.
2015-08-29
- 
  18:27 Revision df09ac65 (github): Refactor|libdoomsday|DED: Sound definitions stored in a DEDRegister 
- Also updated the DED parser to allow both copying and modifying of
 Sound definitions.
- 
  15:05 Revision 39486eba (github): Refactor|Client: audio::System ownership of audio settings 
2015-08-28
- 
  17:54 Revision 1f18facc (github): Merge branch 'gl2-models' 
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  17:40 Revision 66c49f16 (github): UI|Client: Automatic and manual refreshing of the available packages 
- The Packages dialog refreshes the list of available packages whenever
 the dialog is opened. One can also manually ref...
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  17:38 Revision e6eb6487 (github): UI|Default Style: Added a "refresh" icon 
2015-08-27
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  16:22 Revision b95a17c4 (github): Refactor|Audio|Client: audio::Channels is responsible for refreshing channels 
- The Channels set now takes responsibility for refreshing individual
 channel buffers (in the background) when/if neces...
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  15:30 Revision a7b73c67 (github): Refactor|Audio|Client: audio::Channels now observes audio::SampleCache SampleRemove 
- The Channels set now takes responsibility for reseting individual
 channels when a sound sample is unloaded.
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  15:10 Revision c2348493 (github): Refactor|Audio|Client: Revised mechanism for initializing sound Channels 
- The audio::Channels set is now extended by simply adding new Channel
 instances to it. Assigned buffers are automatica...
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  15:09 Revision 3fab79aa (github): Builder|qmake: Facilitate cross-compiling with customizable variables 
- Added variable for pkg-config binary (PKG_CONFIG), and allowed
 setting DENG_BASE_DIR manually.
 IssueID #2111
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  14:42 Revision 5f6b5315 (github): Refactor|Audio|Client: Cleanup 
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  14:13 Revision eb6116af (github): dsWinMM: Cleaned up message logging 
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  14:04 Revision aaa88eac (github): Merge branch 'master' into audio-cleanup 
- 
  13:59 Revision c6921709 (github): Fixed|OS X: Mouse cursor does not stay hidden in OS X 10.11 
- Backported from the master branch.
 IssueID #2106
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  13:51 Revision c6a1a0a0 (github): Bumped version number to 1.15.3 
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  13:10 Revision c72ec9bc (github): Fixed: Compiler warnings 
2015-08-26
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  19:35 Revision 14604dfe (github): Linux|Default Style: Scale font sizes by the display DPI factor 
- On Windows and OS X, the operating system and/or Qt scale the fonts
 automatically, however on Linux it is currently n...
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  00:30 Revision 8b5127ea (github): Refactor|dsWinMM: Reimplemented all WinMM components using OO C++ 
- Fixed a bug which could lead to playing a CD-A track while some other
 source is playing.
 Fixed a bug setting the lin...
2015-08-25
- 
  20:00 Revision 2cfe5d05 (github): Windows|libappfw: Use system DPI factor to scale UI elements 
- IssueID #2058
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  19:08 Revision 0523f8a3 (github): Windows|Fixed: Missing exports 
- 
  18:23 Revision 8fd1287e (github): Merge branch 'ui-looknfeel' into gl2-models 
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  15:18 Revision 100525be (github): Fixed|Client: Missing header 
- 
  15:18 Revision 79ebe7c2 (github): UI|Client|Refactor: Improved popup behavior 
- Use PopupButtonWidget to control popups opened via buttons.
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  15:16 Revision 0bb153ba (github): libappfw: Improved popup behavior for all widgets 
- Use PopupButtonWidget and SafeWidgetPtr where appropriate.
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  15:15 Revision a11e9220 (github): libappfw|LabelWidget: Added method for querying the text alignment 
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  15:14 Revision f3d27f9d (github): Fixed|libappfw|PopupMenuWidget: Inverted popup menu items colors 
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  15:12 Revision f3e5d06a (github): libappfw|PopupWidget: Smarter popups: don't eat clicks, auto-flip direction 
- This commit makes dealing with popups more fluent and reduces the
 number of clicks needed to work with the UI, becaus...
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  15:07 Revision f5f05e8f (github): libappfw: Added PopupButtonWidget for controlling button-attached popups 
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  15:03 Revision 71c129bf (github): libcore: Added Select operator rule, copy constructor for Vector2<> 
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  15:02 Revision 4d1df864 (github): Refactor|Widget: Renamed GuiWidgetRef, moved to libcore 
- Also added Widget::orphan() for making a widget remove itself from
 its parent.
- 
  08:38 Revision fe46d6dd (github): libappfw: Added inverted color mode for PopupMenuWidget 
2015-08-24
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  18:31 Revision 7961c397 (github): UI|Task Bar: Reordered menu items under "Games" 
- Unload is analogous to Quit, so both are at the end of their groups.
- 
  18:21 Revision 460ac2a9 (github): UI|Home: Trying a new, dark-styled Home screen background 
- A darker overall theme in the Home screen matches the rest of the
 Doomsday UI.
 The old DE logo background is replace...
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  17:15 Revision f368661b (github): UI|Client: After startup busy mode, do a fade from black 
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  17:13 Revision c42cc6fc (github): UI|Task Bar: Task bar is closed by default 
- Should launch into Home screen without any additional advanced features
 visible.
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  17:09 Revision 9600e87c (github): Fixed|Client: Missing header 
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  12:34 Revision 8fdee79b (github): Model Renderer: Don't delete objects during deletion notification 
- There is a chance that the object being deleted will still be later
 notified, so it's better to ensure that deletion ...
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  12:26 Revision 8686dbf0 (github): UI|Default Style: Added the label.shadow color for text shadows 
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  12:24 Revision 9b5c4466 (github): UI|Model Renderer|libgui: Loading and unloading packages using the Packages dialog 
- Anyone relying on ModelRenderer's ModelDrawable objects must observe
 when they are deleted, e.g., when the package is...
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  12:21 Revision 260ddd85 (github): Fixed|Model Renderer: Wrong variable name 
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  12:19 Revision afae92d5 (github): UI|Default Style: UI package is tagged "core", added missing Package icon 
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  12:14 Revision 80fceaa9 (github): Cleanup 
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  12:12 Revision 168d846c (github): Fixed|FS|libcore: Checking LinkFiles for pruning 
- The target package was assumed to be an ArchiveFolder, when actually
 it can be any Folder.
- 
  12:10 Revision f54ba1d0 (github): libcore|Garbage: C++ helper for putting objects in the trash 
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