Activity
From 2014-11-27 to 2014-12-10
2014-12-08
- 20:06 Revision 2a6ab90a (github): Fixed|Renderer|FX: Post-processing causes splitscreen views to go blank
- fx::PostProcessing and fx::Resize were overriding the viewport when
drawing the content back to the original target. ...
2014-12-06
- 14:22 Revision 83a030d7 (github): Fixed|libappfw|DocumentWidget: Document contents not updated for drawing
- Fixes the issue where the autocompletion popup would sometimes refuse
to show anything (zero content size). The probl... - 12:47 Revision 487a3fc6 (github): Windows|Fixed: MSVC doesn't support C++11 initializers for arrays
- 12:27 Revision 52226255 (github): Plugins|GCC|Clang: Disable C++ warnings about missing field initializers
- 11:40 Revision 22a924bb (github): Fixed|Renderer: Apply "shadowRadius" when one is defined for a model
- If a greater-than-zero shadow radius is defined, it will be used when
drawing the shadow for the model.
IssueID #1818 - 01:17 Revision 7827244c (github): Definitions: Cleanup
2014-12-05
- 23:08 Revision 0bd27172 (github): Fixed|Doom|Intermission: Intermission, "Entering <Map title>" title positioned incorrectly
- IssueID #1924
- 08:36 Revision 8c93cf2b (github): Refactor|libcommon: Switched hu_inventory.c, gl_drawpatch.c to C++ plus cleanup
- 03:26 Revision 8e839a31 (github): Refactor|libhexen: Switched st_stuff.c to C++ plus cleanup
- 02:52 Revision b4ab1654 (github): Refactor|libheretic: Switched st_stuff.c to C++ plus cleanup
2014-12-04
- 07:34 Revision 4935ec6a (github): Fixed|Map Renderer|Client: Zone memory "leak" (Generator::stages)
- Generator_Delete() neglected to free the stages data allocated by
Generator::configureFromDef() - 04:37 Revision 866c47b8 (github): Fixed|Map Renderer|Client|Debug: Crash attempting to sort vissprites
- If rend-dev-freeze 1 was set prior to starting a map, no vissprites
were generated during the first frame, meaning vi... - 03:48 Revision cd076d32 (github): Fixed|Map Renderer|SkyDrawable|Client: Array underflow drawing sky models, cleanup
- 01:07 Revision 89560a8e (github): Fixed|DED|libdoomsday: (Record::operator []) Variable 'execute' not found
- Occurred when regression testing jimi's old "Hell City" mod. Caused
by a typo in defn::Sky::addModel() - 01:03 Revision 7f464339 (github): Map Renderer|SurfaceDecorator|Client: Cleanup
2014-12-03
2014-12-01
- 20:03 Revision db8b4390 (github): Documentation|ConvexSubspace|World: Minor apidoc tweaks
- 19:38 Revision b1e63eb5 (github): Refactor|World|ConvexSubspace: Various ConvexSubspace API-cleanup refactorings
- 16:08 Revision 99687a45 (github): Fixed|Doom: Impossible Selection for IDMUS cheat in doom1 (typo)
- 15:56 Revision 68a3bf3e (github): World|Surface: Cleanup
- 03:16 Revision 9c4d825e (github): Refactor|World|Map: Implement important map element/object iterations with C++11 lambdas
- Converted more of these iteration mechanisms to use lambdas.
The special case forAllLinesInPath() iteration used by ... - 00:17 Revision 618b3a87 (github): libcommon|Menu: Skip Episode selection menu when navigating backwards
- If only one playable episode is available we shouldn't bother the
user to manually select it. In such a case, automat...
2014-11-30
- 22:51 Revision 28423fbc (github): libcommon: Use the now public ded_t API to lookup Text definitions
- 22:26 Revision 52273d7d (github): libcommon: Cleanup
- 19:51 Revision b1199ac2 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
- 19:51 Revision 13af9650 (github): UI|Client|Home: Added a background for the game filter area
- The sort order and filter tabs conflict with the menu contents when
the menu is scrolled up. Now there's a white blur... - 19:50 Revision 442812dd (github): libappfw|GuiWidget: Added blurred background with a solid fill
- Also added a new attribute that makes the opacity of a widget
independent of its ancestors. - 18:07 Revision 40da8329 (github): UI|Home: Tweaked font styling
- 18:06 Revision a060ac2d (github): UI|Client|Performance: Reduced redundant background blurring
- The client window already has a task bar blurring widget that gets
used during the tutorial. The same blurred content... - 18:03 Revision f0d57a42 (github): libappfw: Improvements for widget background blurring
- Instead of each and every transparent widget doing a full redraw of
the entire view for the blur, now the Style can p... - 18:00 Revision 2e0ba69a (github): UI|Client|AudioSettings: Select soundfont using native file picker
- Added the class CVarNativePathWidget (based on aux button) for
choosing a native file.
IssueID #1907 - 16:16 Revision 282e7802 (github): UI|Home: Revised contents of saved game menu items
- User-given title on top, however now comes with a "tag" saying
'saved in (game)' that is visually different than the ... - 16:14 Revision ae5e7779 (github): Documentation|libcore|String: Added comment about default codec
- 16:13 Revision 695e1678 (github): libgui|PersistentCanvasWindow: Saving and restore state during runtime
- The window can now remember or restore its state at any point without
touching the Config. - 16:12 Revision 8cfdc6ad (github): Fixed|libappfw: Colors with inverted Aux Button and Button styles
- AuxButtonWidget was not correctly managing the text/border of its
buttons. ButtonWidget was also not restoring the ri... - 12:29 Revision 116fa6bc (github): Typo
- 12:23 Revision 012590af (github): Fixed|Doom: Updated IDMUS cheat handling re custom episodes
- The IDMUS cheat now respects custom episodes while also attempting
to interpret the given arguments in a vanilla comp... - 11:06 Revision ffebf11e (github): libdoom: Cleanup
- 02:37 Revision 49340d45 (github): DEH Reader: Removed redundant terms in warning messages
- As these are warnings it inherently means that some issue is being
ignored. Also, - 01:55 Revision d5f4203c (github): DEH Reader: Standardized formatting of warning messages
- 01:49 Revision 05037988 (github): Fixed|DEH Reader: Crash parsing DEH patches referencing unknown definitions
- DeHackEd patches are intended for a specific version of a game, which
we may not have default definitions for. In suc...
2014-11-29
- 19:03 Revision 83db6c4f (github): Fixed|Heretic|libheretic: Missing episode selection menu in heretic-share
- 19:01 Revision 0c80e414 (github): Fixed|Doom|libdoom: Missing episode selection menu in doom1-share
- 18:11 Revision 2d17aacc (github): Fixed|Hexen|libhexen: Spurious alerts re nonexistent Material defs in hexen-demo
- 18:03 Revision ad7a2208 (github): Fixed|Hacx|libdoom: Spurious alerts re nonexistent Map Info defs
- 02:53 Revision 26e1dcde (github): All Games|UI: Include the save slot ID in quick load/save confirmation messages
- As the save slots are a user interface mechanism the confirmation
messages should include the slot ID so that users c... - 02:07 Revision 1c61b67b (github): DEH Reader|Hacx: Suppress warnings re unsupported [Cheat] patches for the Hacx IWAD
- Cheat codes in the hacx game mode already use the relevant names, so
we don't need to apply this patch in any case. - 01:01 Revision f2532f3f (github): Fixed|Chex Quest|libdoom: Spurious alerts re nonexistent Map Info defs (typo)
- 00:17 Revision c339f166 (github): Fixed|Doom: No Episodes defined for doom1-share (typo)
2014-11-28
- 23:34 Revision 37c53fbd (github): Fixed|IdTech1Converter|MapInfoTranslator: Mistranslated MAPINFO episode ids
- The result of some old code from a time before Episode.ID was changed
to a string. - 23:04 Revision a9c97867 (github): Fixed|IdTech1Converter|MapInfoTranslator: Don't attribute custom maps in MAPINFO with the game's Author
- If the source of the definition is a user-supplied add-on then the
translated DED Map Info should not be attributed w... - 22:24 Revision 98da1d98 (github): IdTech1Converter|MapInfoTranslator: Handle "endbunny" and "endtitle" in MAPINFO
- Evidently ZDoom allows these ZDoom-dialect symbols in the "regular"
MAPINFO lump too, so alert the user if they are f... - 15:30 Revision 67a2e405 (github): All Games|libcommon: Copy GameRules when -warp'ing to another episode
- If a game is currently in progress when -warp'ing to a map in another
episode - copy the existing GameRules; otherwis... - 14:41 Revision 38cf13f6 (github): Typo
- 14:37 Revision 45e63355 (github): Fixed|Menu|libcommon: Activating binding grab with mouse button(s) in control menu
- The input grabber was reacting to the subsequent mouse button up event
that followed the initial button down.
Also f... - 06:50 Revision d788f8bc (github): Console: Added 'vid-fps' as a mapping for 'Config.window.main.showFps'
- 06:44 Revision a1e09315 (github): Windows|libgui: Emulate light fonts using reduced opacity
- Since the light weight fonts are not available in the Windows build,
we can use alpha to emulate the appearance of th...
2014-11-27
- 20:22 Revision 4fb30a1a (github): UI|SavedSessionMenuWidget: Fixed size of close icon on non-retina displays
- 19:54 Revision 46bfb803 (github): UI|Home|Client: Delete savegames via the Game Selection menu/dialog
- The saved sessions are now represented in a visually different way in
Game Selection; the visual distinction makes it...
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