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From 2014-09-07 to 2014-09-20

2014-09-18

13:30 Revision f08646f5 (github): Refactor|libcommon|Menu: Applied pimpl to menu::Widget
danij
08:33 Revision 18c848eb (github): Refactor|libcommon|Menu: Extracted menu::CVarColorPreviewWidget from menu::ColorPreviewWidget
danij

2014-09-17

13:36 Revision b70a5f55 (github): libcommon|Menu|Page: menu::Page::findWidget() group value default
danij
13:16 Revision df3fc95f (github): libcommon|Menu|Page: Typo
danij
13:02 Revision c3e47e77 (github): libcommon|Menu: Cleanup
danij
12:14 Revision 79e361db (github): Refactor|libcommon|Menu: Base textual slider widget on menu::CVarSliderWidget
danij
11:20 Revision 5b3106c1 (github): Refactor|libcommon|Menu: Applied pimpl to menu::TextualSliderWidget
Todo: Base on menu::CVarSliderWidget danij
10:32 Revision 8e4a853a (github): Refactor|libcommon|Menu: Extracted menu::CVarSliderWidget from menu::SliderWidget
danij
09:59 Revision 54451920 (github): Refactor|libcommon|Menu: Applied pimpl to menu::SliderWidget
Todo: Extract menu::CVarSliderWidget from menu::SliderWidget danij
08:58 Revision 7919fbb0 (github): Refactor|libcommon|Menu|MobjPreviewWidget: Applied pimpl to menu::MobjPreviewWidget
danij
08:41 Revision 65115e9d (github): libcommon|Menu: Cleanup
danij
07:53 Revision 01559beb (github): Refactor|libcommon|Menu: Moved menu widget implementations to new *cpp files
danij
04:14 Revision b8c88a5e (github): Refactor|libcommon|Menu: Applied further object-orientation and pimpl to menu::Page
danij
02:12 Revision c1ab2ed3 (github): Refactor|libcommon|Menu: Further game Menu API cleanup
danij
01:04 Revision c0e9e85c (github): libcommon|Menu: Convenient method to change the menu to a named page
danij
00:49 Revision a818726b (github): Refactor|libcommon|Menu: Cleaned up API for menu page lookup/selection
danij

2014-09-16

23:39 Revision c2aa4412 (github): libcommon|Menu: Dumped unused menu::CVarListWidget, cleanup
danij
22:08 Revision 954a5e8d (github): libcommon|Menu: Cleanup
danij
20:55 Revision d7ab072c (github): Refactor|libcommon|Menu: Separated menu component from hu_lib.h
Moved most of the menu component definitions to new headers. Split
widget variants for cvar-editable widgets into new...
danij

2014-09-15

14:30 Revision 9da57093 (github): DEH Reader: Include the 'DeHackEd' context in warnings about unsupported features
danij
14:14 Revision d395af6f (github): IdTech1Converter|HexLex: Cleanup
danij
13:45 Revision e2e5be1d (github): IdTech1Converter|HexLex: ZDoom MAPINFO syntax adds support for // single-line comments
danij
13:14 Revision fa41b5a0 (github): Refactor|IdTech1Converter|HexLex: Applied pimpl to idtech1::HexLex, cleanup
danij

2014-09-14

02:14 Revision 30eed012 (github): libcommon: Fix logging of game state config in NetSv_SendGameState
The game and episode identifiers are now AutoStrs so that they can
be written directly to the GPT_GAME_STATE packet.
danij
02:08 Revision fc011204 (github): Renderer|SkyDrawable: Fix sky sphere layer fadeout
A refactoring oversight due to misinterpretation of the old logic. danij
02:04 Revision a20b06b2 (github): IdTech1Converter|MapInfoTranslator: Swap sky layers when "double sky" is set
danij

2014-09-13

19:07 Revision c3e0ee96 (github): libcommon|InFine: Determine InFine leave_hub condition using global nextMapUri
Don't use the intermission info here as it may not be configured if
the intermission is disabled.
danij
18:25 Revision b08ed7bc (github): libhexen: Removed warpNumber assert in getMapUriForWarpNumber
This function is indeed called with a zero value, in the case where
an ACS script is to be executed on the current map.
danij
18:22 Revision 4db8bb30 (github): IdTech1Converter|MapInfoTranslator: Omit schemes in translated URIs when equal to the default
danij
17:34 Revision 72f7d3f5 (github): Fixed|Renderer|SkyDrawable: Attempt to animate undefined sky models
danij
17:33 Revision 36e72a8f (github): IdTech1Converter|MapInfoTranslator: Set Map Info.Author to the games' author
For consistency with the default Map Info defs for the other games.
Also removed the unnecessary "DEFSONG" music id ...
danij

2014-09-11

11:31 Revision 528817dd (github): IdTech1Converter: Cleanup
danij
11:30 Revision cf720d88 (github): libcommon|Menu: Alert the user when a new game cannot be started from the menu
If no episodes are defined then it will not be possible to start a
new game from the game menu.
danij
10:57 Revision 7a7ba049 (github): Refactor|libcommon: Use de::String with common::menu::LabelWidget
DED Text definitions for the labels are now looked up when building
such widgets / initializing menu pages.
danij

2014-09-09

19:36 Revision bfb37480 (github): IdTech1Converter: Connect MAPINFO translation to HOOK_GAME_INIT
Parse and merge the content of all loaded MAPINFO lumps, in load order.
Todo: Output the translated DED definitions ...
danij
19:36 Revision 2c79f4cb (github): F API: M_ReadFileIntoString() supports paths like "LumpIndex:<lumpnumber>"
The file to read can now be specified with a URI like reference into
the engine's central LumpIndex.
danij
19:23 Revision 0fa6a5cb (github): API: Added HOOK_GAME_INIT
Called when initializing a loaded game. This occurs once all startup
resources are loaded but before parsing of defin...
danij
14:35 Revision 5a601182 (github): Renderer|SkyDrawable: Cleanup
danij
14:14 Revision 396d5ae0 (github): Merge branch 'master' into common-episode-definition
danij
13:38 Revision 99a31c58 (github): Refactor|Renderer|SkyDrawable: SkyDrawable's layer and model data now private
The sky layer scroll speeds are now defined in units per second (was
units per tic).
danij

2014-09-08

17:54 Revision d1dbe09c (github): Builder|Ubuntu: Attempting to fix source packaging
Apparently our script has broken after a system upgrade. skyjake
02:49 Revision d825fc9d (github): Renderer|SkyDrawable: Reimplemented sky layer scrolling
Also internalized more configuration management into the various sky
components, revised hemisphere rebuilding on sky...
danij

2014-09-07

20:24 Revision 1a663489 (github): World|Sky: Further minor code cleanup
danij
19:51 Revision 0df307b9 (github): World|Sky: Cleanup
danij
19:30 Revision 1b351f55 (github): World|Sky: Removed now unused logic from Sky
danij
19:02 Revision a75e2a12 (github): Renderer|SkyDrawable: Cleanup
I think we're finally ready to reimplement sky layer scrolling... danij
18:47 Revision cf84047e (github): Refactor|Renderer|SkyDrawable: Moved sky model animation state to SkyDrawable::Animator
danij
18:03 Revision efcc58f3 (github): Renderer|SkyDrawable: Fix interpretation of sky layer fade out limit
danij
17:26 Revision 2ef9ee68 (github): Refactor|Renderer|SkyDrawable: Moved sky layer animation state to SkyDrawable::Animator
danij
16:20 Revision 7da137f4 (github): Documentation|Client: Todo note about revising sky-sphere drawing
danij
16:14 Revision 9b28d736 (github): World|Sky: Cleanup
danij
16:14 Revision 4d7d9c82 (github): Refactor|Renderer|SkyDrawable: SkyDrawable stores LayerData (animation state)
danij
14:58 Revision 108b5c67 (github): Refactor|World|Sky: Produce only necessary Sky property change notifs when (re)configuring
danij
14:24 Revision 3c33acfb (github): Refactor|World|Sky: Store Sky::Layers in a QList, property change notifications
danij
14:18 Revision 38798039 (github): Refactor|World|Sky: Store Sky::Layers in a QList, property change notifications
danij
 

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