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From 2011-05-03 to 2011-05-16

2011-05-15

17:01 Feature #1534: Alternative for decoration light pattern skip
Allright, I'll try that instead.. I guess this will also make that other light decoration idea redundant. jimigrey
16:00 Feature #1538 (Closed): XG: (de)activation event option when changing line types
A way to send an (de)activation event immediately after changing a line type.
*Labels:* XG
vermil
16:00 Feature #1537 (New): [XG] Activation event option when changing line types
A way to send an (de)activation event immediately after changing a line type.
*Labels:* XG
vermil

2011-05-12

16:57 Feature #1536 (Closed): In map Infine pauses when the menu is open?
Maybe all in map Infine should be paused when the menu is open or the game is paused; currently they continue running... vermil

2011-05-05

07:22 Feature #1535 (New): Option for fullbright textures affected by colored sectors
Currently textures/flats set to full bright aren't tinted by coloured sector lighting. I would like to suggest an opt... vermil
 

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