Activity
From 2009-08-25 to 2009-09-07
2009-09-05
- 20:10 Revision dbcb973d (github): Added user.name config variable (on clientside).
- 17:34 Revision 236bf054 (github): FOR_EACH and FOR_EACH_REVERSE macros for convenience.
- 15:30 Revision 5c79410b (github): The map is again loaded and the game begins on clientside, but objects
- and thinkers are still missing.
jHeretic and jHexen still need updating. - 11:48 Revision 84fb9109 (github): Code style change: use of underscore in private members.
- Rationale: Previously the underscore was suffixed to private member names.
This results in ugly code such as:
memb...
2009-09-04
- 09:27 Revision 54d120de (github): Fixed jHeretic/jHexen: "Heretic/HeXen: Minor inventory glitches" (see here http://sourceforge.net/tracker/?func=detail&aid=2800850&group_id=74815&atid=542099).
- 07:32 Revision 7aca0389 (github): * Fixed: "Erratic Ultimate Doom Exit Behavior" (see here http://sourceforge.net/tracker/index.php?func=detail&aid=2850396&group_id=74815&atid=542099).
- 06:38 Revision 40dba242 (github): Removed arbitrary unnecessary comment.
- 06:25 Revision de13de91 (github): Fixed: "Erratic Ultimate Doom Exit Behavior" (see here http://sourceforge.net/tracker/index.php?func=detail&aid=2850396&group_id=74815&atid=542099).
- 00:29 Revision d41ef3e9 (github): Fixed: Scrolling plane textures not working jHeretic.
- I can't explain how the lack of this feature could have gone unnoticed. Looking back through our source history it wo...
2009-09-03
- 18:01 Revision 6f2be0c6 (github): Merge branch '1.9.0-beta6' of //DANIEL-NAS/deng/git/my_master into 1.9.0-beta6
- 17:55 Revision 19e479a6 (github): Fixed: "Bullets not visible in map cheat" (see here http://sourceforge.net/tracker/?func=detail&aid=2830466&group_id=74815&atid=542099).
- 13:39 Revision 00a1ca4f (github): Fixed: "SND_INFO error when changing difficulty on MP setup" (see here http://sourceforge.net/tracker/?func=detail&aid=2849463&group_id=74815&atid=542099).
- 13:28 Revision 2fdb7653 (github): Fixed: "Gun-Triggered Switches Inactive in PWADs" (see here http://sourceforge.net/tracker/?func=detail&atid=542099&aid=2849319&group_id=74815).
2009-09-02
- 20:54 Revision 8d836845 (github): Merge branch '1.9.0-beta6' of //DANIEL-NAS/deng/git/my_master into 1.9.0-beta6
- 20:52 Revision 58c0dc02 (github): Continued work on improving the LOS algorithm (will be needed to fix several outstanding bugs).
- * Parameterized internal logic to a set of flags specified with a new function paramater.
* LS_PASSLEFT: Ray may cros... - 06:46 Revision 3a9220d4 (github): Merge branch '1.9.0-beta6' of //DANIEL-NAS/deng/git/my_master into 1.9.0-beta6
- 06:44 Revision 5458e12b (github): Version bump plugins.
- 06:40 Revision c3fd8be9 (github): Updated dependency paths in vcconfig-example.bat
- 06:39 Revision a2011c3f (github): Updated version number in win32 installer build script setup.iss
2009-09-01
- 06:09 Revision a3269488 (github): Merge commit 'remotes/my_master/1.9.0-beta6' into 1.9.0-beta6
- 06:04 Revision cdf0f58a (github): Fixed jHexen: "Clip through a wall if an object is near". (see here http://sourceforge.net/tracker/index.php?func=detail&aid=2799048&group_id=74815&atid=542099)
- 01:04 Revision ff4fa746 (github): Merge branch '1.9.0-beta6' of //DANIEL-NAS/deng/git/my_master into 1.9.0-beta6
- 01:02 Revision 7d22927f (github): Fixed: "Getting stuck behind moved surfaces after reloading level" (see here http://sourceforge.net/tracker/?func=detail&aid=2847962&group_id=74815&atid=542099).
- 00:21 Revision 1663dd2a (github): Fixed jDoom64: No max armor limit.
- 00:21 Revision d14c3a9d (github): Fixed: "Dragonskin Bracers don't work" (see here http://sourceforge.net/tracker/?func=detail&aid=2847965&group_id=74815&atid=542099).
2009-08-31
- 23:15 Revision e69a838a (github): Fixed minor issue in GL_LoadRawTex which assumed raw textures to always be 320x200. If a given lump was smaller (as is the case with the automap background in jHexen) this would result in a memcpy source overflow (innocous because the destination buffer was always big enough to retain it).
- 23:06 Revision 11ec72c8 (github): Fixed file encoding yet again.
- 11:03 Revision 7bad4646 (github): Merge branch '1.9.0-beta6' of //DANIEL-NAS/deng/git/my_master into 1.9.0-beta6
- 11:01 Revision 6cbcefea (github): Fixed: Non-working model particles.
- 09:55 Revision 6262628a (github): Fixed: Minor issues with tracking players entering/leaving the void.
- 09:51 Revision 956639f0 (github): Split the "point in subsector" sub-algorithm from R_IsPointInSector2 into a new function named R_IsPointInSubsector
- 09:47 Revision 362056ae (github): Fixed: Line specials triggered by line attacks could be activated if used on onesided linedefs and hitting them from on the wrong side. For example, shooting at switches from behind (when outside the map).
- Changed: It is now possible to use line attacks from outside the map to hit targets within.
2009-08-30
- 16:47 Revision 79b0d6da (github): Merge branch '1.9.0-beta6' of //DANIEL-NAS/deng/git/my_master into 1.9.0-beta6
- 16:46 Revision 4dcfc9d9 (github): Fixed Windows Vista/7: Non-working music volume controls.
- Fixed Windows: "SDL_mixer: Music volume and balance" (see here http://sourceforge.net/tracker/?func=detail&aid=271912...
- 15:17 Revision f365cfca (github): Fixed line endings (damn you VS!).
- 15:09 Revision 2d9cae7d (github): Merge branch '1.9.0-beta6' of //DANIEL-NAS/deng/git/my_master into 1.9.0-beta6
- 15:07 Revision 9b5a8cd6 (github): Fixed: "sdl_mixer + external sound files getting cut short" (see here http://sourceforge.net/tracker/?func=detail&aid=2847211&group_id=74815&atid=542099).
- 13:13 Revision cfea8e99 (github): Updated DED Version directive in jHeretic's maps.ded to ver 6.
- 13:08 Revision c52b9a53 (github): Fixed encoding of jHeretic's maps.ded (was using nix style line breaks).
- 07:56 Revision 6116e142 (github): Merge branch '1.9.0-beta6' of //DANIEL-NAS/deng/git/my_master into 1.9.0-beta6
- 07:41 Revision b8b97ccc (github): Fixed: "Mus_Start: Couldn't open dd-buffered-song for writing(...)" implemented a basic two file rotation scheme to avoid file locking problem (see here http://sourceforge.net/tracker/?func=browse&group_id=74815&atid=542099).
- 06:01 Revision 3adcf94d (github): Merge branch '1.9.0-beta6' of //DANIEL-NAS/deng/git/my_master into 1.9.0-beta6
- 05:54 Revision 5eab7a06 (github): Fixed jHeretic/jHexen: "Emptying your supply of any item in HeXen leaves a blank spot in the left most panel in your inventory when you next open it, until you scroll off it" (see here http://sourceforge.net/tracker/index.php?func=detail&aid=2800850&group_id=74815&atid=542099#).
- 05:10 Revision 1b55f6c5 (github): Changed jHeretic: Using the console command "give" it is now possible to give a batch of the specified inventory items. For example, to give only Firebombs and Morph Ovums use the command "give i7i8".
- 04:20 Revision d7cb7670 (github): Fixed: Changing control bindings for inventory prev/next and view size -/+ via the controls menu did not apply the "repeat" qualifier to the new bindings.
- 04:13 Revision c4743809 (github): Fixed: Added missing default event bindings for viewsize -/+ (minus, equals).
2009-08-29
- 11:17 Revision 5fbafda2 (github): Removed extraneous comment in last commit.
- 11:06 Revision 7d557a9c (github): Merge commit 'remotes/my_master/1.9.0-beta6' into 1.9.0-beta6
- 10:52 Revision 627125dc (github): Fixed: "No intermission screen after map30" (see here: http://sourceforge.net/tracker/?func=detail&aid=2831630&group_id=74815&atid=542099).
- Changed: "After" InFine scripts are now executed after any intermission rather than before it.
Added: New Map Info fl... - 09:08 Revision 2aaf76b8 (github): Changed jDoom: Amended in-menu label for compatibility option "PE LIMITED TO 20 LOST SOULS" to "PE LIMITED TO 21 LOST SOULS".
- 08:46 Revision 59de1309 (github): Fixed: Ignore all lumps smaller than eight bytes when building the sprite table during startup. Mods such as 22ventry.zip are now playable (thanks go to entryway and the prboom-plus changelog for the tip off).
- 04:47 Revision 264a6923 (github): Merge commit 'remotes/my_master/1.9.0-beta6' into 1.9.0-beta6
- 04:16 Revision 1bd686c6 (github): Fixed: "Skill menu plays two sounds" (see here http://sourceforge.net/tracker/?func=detail&aid=2818724&group_id=74815&atid=542099).
- 00:12 Revision 7e81e172 (github): Fixed: "WFALL Textures inanimate in PWAD" (see here: http://sourceforge.net/tracker/?func=detail&aid=2830456&group_id=74815&atid=542099).
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