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From 2009-04-12 to 2009-04-25

2009-04-13

06:27 Revision 3c16c4fe (github): Continued work towards the "game rules" proposal. Part 5 of 5.
danij
06:26 Revision 795bba1f (github): Continued work towards the "game rules" proposal. Part 4 of 5.
danij
06:25 Revision da012a7a (github): Continued work towards the "game rules" proposal. Part 3 of 5.
danij
06:24 Revision 7a8298ba (github): Continued work towards the "game rules" proposal. Part 2 of 5.
danij
06:23 Revision 92ea513e (github): Continued work towards the "game rules" proposal. Part 1 of 5.
Moved most (all?) global game-state controlling variables in to game_state_t. Also made some good progress on commoni... danij

2009-04-12

23:28 Revision ba831923 (github): First steps towards the "game rules" and "player profiles" proposals. Part 5 of 5.
danij
23:25 Revision 1d8187eb (github): First steps towards the "game rules" and "player profiles" proposals. Part 4 of 5.
danij
23:22 Revision c507a115 (github): First steps towards the "game rules" and "player profiles" proposals. Part 3 of 5.
danij
23:19 Revision 1b524a9d (github): First steps towards the "game rules" and "player profiles" proposals. Part 2 of 5.
danij
23:17 Revision 6166f74a (github): First steps towards the "game rules" and "player profiles" proposals. Part 1 of 5.
Added numerous \fixme and \todo comments about potential unified networking issues found in the process. Split up gam... danij
22:26 Revision 260e569c (github): Ensure we allocate a large enough string for the copy of the busy mode task name taken in Con_Busy().
danij
22:24 Revision 496fa9b9 (github): Removed unused engine global variable setSizeNeeded.
danij
 

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