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From 2009-02-24 to 2009-03-09

2009-03-09

19:35 Revision 565f51d5 (github): Fixed: Added a missing newline to a warning message in P_TouchSpecialMobj.
danij
03:38 Revision f6f28980 (github): Finished updating jHexen re the changes to player inventory. jHexen should now be buildable once again.
danij

2009-03-08

23:36 Revision 14dce660 (github): Updating jHexen to use the new common player inventory. There still remains some work to do on the inventory drawing however.
danij
19:38 Revision b8283b98 (github): Commonized the HUD inventory display stuff. Currently only jHeretic makes use of it.
danij
13:03 Revision 4abee47f (github): Reimplemented the player inventory. All management of the player inventories is now done via an API rather than scattered, in-place logic throughout the codebase. In the process, fixed a couple of outstanding issues. Note that jHexen will still FTBFS as it hasn't yet been updated with respect to these changes. There also remains a minor issue with the statusbar inventory display if the selection mode is set to "scroll", which I'll address once I've updated jHexen.
* Fixed: Bug #26422594 "Inventory display wrong item" (see http://sourceforge.net/tracker2/?func=detail&aid=2642594&... danij

2009-03-05

02:39 Revision aeb1f9c1 (github): Fixed jHeretic: Crossbow side bolt projectiles not fired in line with the player's angle and lookdir when autoaim is disabled.
danij

2009-03-04

20:31 Revision 5b943efd (github): The "all" build target in vcbuild.bat was omitting dsOpenAL.
danij

2009-03-03

12:11 Revision efb22ecd (github): Renamed engine global 'mapSetup' to 'ddMapSetup' to avoid collision with a game-side global by the same name.
danij
03:43 Revision ad4d684f (github): Numerous changes to the player inventory and associated HUD displays. Also added a few new user customization options as the work done made implementing them trivial. Note that jHexen will currently FTBFS as this commit only addresses jHeretic.
* Decoupled the inventory HUD display(s) from the "real" inventory.
* Changed: Re-implemented the next/prev inventory...
danij
00:50 Revision 76eaaf7d (github): Fixed bug #2655595: "invalid read of 8 byte". Cheers to gerddie and valgrind for spotting it.
danij

2009-03-01

17:38 Revision b921b473 (github): When picking up armor bonuses in jDoom and jDoom64, make use of P_PlayerSetArmorType and P_PlayerGiveArmorBonus.
danij
17:28 Revision af9d8a8f (github): Fixed bug #2642596: "Armour pickup gives nothing" (see http://sourceforge.net/tracker2/?func=detail&aid=2642596&group_id=74815&atid=542099).
danij

2009-02-28

18:52 Revision 4118d653 (github): Updated exampleplugin/doc/readme.txt
danij
18:47 Revision f6c69702 (github): Moved Models.txt from the jheretic and jhexen doc folders into the attic as these are no longer current and not plugin documentation anyway.
danij
18:41 Revision d5bcc15d (github): Removed section entitled "How to Apply These Terms to Your New Programs" from the LICENSE files for the engine and all plugins, as this section is not a part of the license itself.
Added missing LICENSE docs for dpwadmapconverter and dswinmm. danij
17:11 Revision 42f7af15 (github): An attempt at fixing the Vista home folder issue.
See http://sourceforge.net/tracker2/?func=detail&aid=2639653&group_id=74815&atid=542099 skyjake
16:36 Revision f910c1b2 (github): Updated version to beta6.1.
skyjake

2009-02-26

18:48 Revision 0e758df4 (github): Fixed bug #2638569: "Heretic E3M8 repeat loading crash".
danij
18:34 Revision 1cd29bcf (github): Added \todo comment about moving interpretLinedefFlags into the dpWadMapConverter plugin.
danij
18:21 Revision 455c0c46 (github): Fixed bug #2638582: "HeXen Korax bug and crash".
danij
17:50 Revision e3de3b75 (github): Fixed a bunch of DMU type mix ups in XG, ACS and jHeretic's Heretic.exe saved game loader.
danij
17:17 Revision 6811805a (github): Fixed bug #2641111: "Win32: Crash when launching with Shareware Doom" - caused by Material patch definitions for DOOMII confusing the material manager into trying to create new materials from incomplete definitions (a better mechanism for this is needed).
danij

2009-02-25

20:55 Revision cef0cc58 (github): Branching trunk to 1.9.0-beta6.
skyjake

2009-02-24

18:15 Revision 491cfceb (github): Fixed bug #2164838 "Spider Boss shoots too high".
Cleaned up P_PointOnDivlineSide and P_BoxOnLineSide2 to be more readable. danij
02:22 Revision e1cb8f35 (github): Ensure proper vendor metadata is stamped to (Win32) Doomsday.exe when built via Visual C++ and using the command line compiler and vcbuild.bat
danij
 

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