Activity
From 2008-09-23 to 2008-10-06
2008-10-06
- 17:17 Revision 408c2363 (github): Applied the CMAKE_BUILD_TYPE patch.
- 03:04 Revision 0b540487 (github): Fixed issue of mobj shadows not being drawn correctly (couldn't be seen at all).
2008-10-05
- 21:07 Revision a7b47b6a (github): Fixed all FTBFS issues with r_things.c due to recent work that had been left incomplete due to my accident.
- Note there remains an issue in that currently the max number of vertex lights per model is ignored, I'll address this...
2008-10-03
- 19:03 Revision f98c28a7 (github): Fixed various errors when trying to compile Doomsday.
- 17:58 Revision ddf9e9a3 (github): Win32: Always update the viewport(s) after change to the window dimensions.
- 17:48 Revision fca6d64c (github): Began refactoring the player inventory so as to separate the management from the effects of the artifacts themselves. Also redesigned the interface somewhat to make it easier to use and eliminated some of the unnecessary members of player_t used with the inventory.
- I'll continue with this post 1.9.0-beta6
2008-09-29
2008-09-28
2008-09-24
2008-09-23
- 23:04 Revision c2d57623 (github): Removed the choice of renderer completely from Snowberry. Hopefully I didn't break anything.
- 22:49 Revision 3ab3736f (github): Removed a3d as a choice of sound driver under Windows in Snowberry.
- 22:44 Revision 791fcb34 (github): Added some basic error checking to the exported routines of driver_openal.c and did some clean up.
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