Activity
From 2008-05-31 to 2008-06-13
2008-06-02
2008-06-01
- 23:47 Revision b3908b8b (github): Copyright year update.
- 23:25 Revision 7d0ec654 (github): Universal build for OS X that works with Tiger and Leopard. Mind you, I took some liberties with the CMakeLists.txt, so there's a chance that I broke the Unix build...
- Also committing some of my work-in-progress controls stuff (double-clicks).
- 13:53 Revision 4bef9ca7 (github): Fixed a loop invariant in GL_PalIdxToRGB.
- 09:28 Revision 2da97419 (github): Updated and cleaned up jdoom64/defs/objects.ded
- 09:27 Revision 8742c43a (github): Fixed: jDoom64 - Unmaker powerups drawn incorrectly in the automap.
- 09:26 Revision 3e0553b6 (github): XL_UpdateActivators is no longer needed as we now handle this elsewhere.
- 09:24 Revision 53580fb3 (github): Fixed: Monsters unable to open doors due to logic error in EV_VerticalDoor.
- 03:11 Revision 90fc0202 (github): Fixed: Buffer overflow in XL_GetType.
- 03:08 Revision fd57eaac (github): Fix typo in include of jDoom64's d64xg.ded
- 01:56 Revision 13cb331c (github): Fixed: XLTrav_LineAngle was not calculating correctly (R_PointToAngle now takes float parameters but it was being passed fixed values).
- Fixed: XS_Think not scrolling plane materials if their angle == 0.
- 00:50 Revision 5938a62b (github): The Nightmare Caco has been removed from jDoom64 but the mobjtype was left behind. Removed.
- 00:27 Revision 9a98b4a1 (github): Fixed: The params struct was not being passed in XS_GetPlaneMover resulting in a seg fault.
- 00:18 Revision f9b7f551 (github): Fixed: Item drops in jDoom64's P_KillMobj used P_SpawnMobj3f incorrectly.
- 00:16 Revision ef9fa175 (github): Fixed: Buffer overflow in XS_GetType
- 00:15 Revision 615e582a (github): Fixed a couple of loop invariants in Def_Get
2008-05-31
- 12:45 Revision 690c9f72 (github): Spent some time updating WolfTC to in-line with the other games re changes to the engine API. Made sound effect and music identifiers in WolfTC upper-case, to match our style guidelines.
- 12:41 Revision 4daf4f07 (github): Made sound effect and music identifiers in the games upper-case, to match our style guidelines.
- 09:00 Revision 6cfbbadd (github): Commonized P_CeilingDeactivate.
- 08:32 Revision e90c78af (github): Use saveVersion with jHexen.
- 08:31 Revision 4713e01b (github): Merged jHexen's EV_DoFloorAndCeiling and jDoom64's EV_DoSplitDoor.
- 07:49 Revision e19484f9 (github): Bumped the global save game version for all games to 6. Introduced a thinker header block that appears after the thinker type byte (and before each thinker) which is currently used just for the "in-stasis" flag. Also moved the write of the thinker type out of the individial write functions and into archiveThinker
- 06:05 Revision c57099c7 (github): Further commonization and cleanup work to the games. Began splitting up p_spec.h
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