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From 2008-04-23 to 2008-05-06

2008-05-01

13:18 Feature #1462: Light Amp Goggles and Torches affect dynamic lights
Letting sector light level amplify the dimensions and/or brightness of dynamic lights attached to things would certai... danij
12:58 Feature #1463 (Closed): Voodoo dolls not supported in JHeretic
As the summary says.
Dos Doom and Heretic (not sure about HeXen) both have this glitch often used for mapping tric...
vermil

2008-04-28

15:16 Bug #513 (Closed): Infine control oversights
Interactive mode oversight/bug.
When entering interactive mode in an infine def, it should prevent all actions fro...
vermil

2008-04-24

18:50 Bug #512: XG scrolling animated texture issue

*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/65df3556/bd24/attachment/Test.jpg
vermil
18:50 Bug #512 (Closed): XG scrolling animated texture issue
It seems that if you use XG to scroll an animated texture it get's offset vertically a tiny amount.
If you scroll ...
vermil
11:54 Feature #1462: Light Amp Goggles and Torches affect dynamic lights
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I don't think I really understand what you are requesting. Dynamic lig...
danij
09:20 Bug #511 (New): [Heretic|Hexen] Torch fix not applied (low ceiling)
A small oversight I'd imagine.
The fix to stop the fire torches in Doom bobbing up and down in areas where the cei...
vermil
02:40 Feature #1460: Remember the playing music in save game
Converting to RFE. danij

2008-04-23

21:04 Feature #1462 (Rejected): Light Amp Goggles and Torches affect dynamic lights
Ability to optionally specify in a ded, wheter the Doom Light Amp Googles and Heretic/HeXen torches affect dynamic li... vermil
 

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