Activity
From 2008-04-19 to 2008-05-02
2008-05-01
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13:18 Feature #1462: Light Amp Goggles and Torches affect dynamic lights
- Letting sector light level amplify the dimensions and/or brightness of dynamic lights attached to things would certai...
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12:58 Feature #1463 (Closed): Voodoo dolls not supported in JHeretic
- As the summary says.
Dos Doom and Heretic (not sure about HeXen) both have this glitch often used for mapping tric...
2008-04-28
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15:16 Bug #513 (Closed): Infine control oversights
- Interactive mode oversight/bug.
When entering interactive mode in an infine def, it should prevent all actions fro...
2008-04-24
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18:50 Bug #512: XG scrolling animated texture issue
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/65df3556/bd24/attachment/Test.jpg
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18:50 Bug #512 (Closed): XG scrolling animated texture issue
- It seems that if you use XG to scroll an animated texture it get's offset vertically a tiny amount.
If you scroll ... -
11:54 Feature #1462: Light Amp Goggles and Torches affect dynamic lights
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Originator: NO
I don't think I really understand what you are requesting. Dynamic lig... -
09:20 Bug #511 (New): [Heretic|Hexen] Torch fix not applied (low ceiling)
- A small oversight I'd imagine.
The fix to stop the fire torches in Doom bobbing up and down in areas where the cei... -
02:40 Feature #1460: Remember the playing music in save game
- Converting to RFE.
2008-04-23
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21:04 Feature #1462 (Rejected): Light Amp Goggles and Torches affect dynamic lights
- Ability to optionally specify in a ded, wheter the Doom Light Amp Googles and Heretic/HeXen torches affect dynamic li...
2008-04-19
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09:03 Bug #510 (Closed): Menu colours cfg/values def conflict
- Posting as requested by Dani following a discussion on the issue.
Alterations to menu colours in Value defs should...
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