Activity
From 2008-02-04 to 2008-02-17
2008-02-16
- 03:03 Revision 628094ac (github): Continued work on map loading and bsp generation:
- * Moved the subsector_t builddata into a separate struct: bspleafdata_t which is now only used when building the BSP....
2008-02-14
- 17:53 Bug #478: Pause
- _(originally posted by anonymous SF.net user)_
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See http://sourceforge... - 17:48 Bug #478: Pause
- _(originally posted by anonymous SF.net user)_
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I'm pretty sure its du...
2008-02-13
2008-02-12
2008-02-05
- 10:00 Revision 73e1ccd2 (github): Renamed jHexen's m_misc.c to m_random.c
- 09:56 Revision 40ceb24d (github): Resolved the M_Random symbol conflicts and other issues which led to the use of an incorrect LUT (this would have affected gameplay in jDoom and jHeretic compared to the original games).
- 08:58 Revision 8190d440 (github): Renamed the engine-side random number related routines to RNG_* to expose any symbol scope conflicts.
- 08:24 Revision 76aad6b5 (github): Renamed plugins/jhexen/src/m_misc.c to p_random.c
- 07:58 Revision 20eb0a37 (github): Fixed up some variable type inconsistencies in the DED parser.
- 07:48 Revision 891e5499 (github): Added a new parsing routine in def_read.c to handle blendmodes rather than using the read flags routine (note, blendmodes are still defined as flags in DED definitions all that has changed is the routine that does the parsing).
- 07:11 Revision 6f4a29f3 (github): Revised various object/paramater/routine names to be more consistent. Part 7 of 7
- 07:09 Revision 0bec19f5 (github): Revised various object/paramater/routine names to be more consistent. Part 6 of 7
- 07:07 Revision ac7ded0b (github): Revised various object/paramater/routine names to be more consistent. Part 5 of 7
- 07:06 Revision 35f0fae4 (github): Revised various object/paramater/routine names to be more consistent. Part 4 of 7
- 07:04 Revision 0e4ab57a (github): Revised various object/paramater/routine names to be more consistent. Part 3 of 7
- 07:02 Revision 5eb2a03b (github): Revised various object/paramater/routine names to be more consistent. Part 2 of 7
- 06:58 Revision 04fed50c (github): Revised various object/paramater/routine names to be more consistent.
- Fixed a memory leak in the DED definition management (line types were not free'd on engine reset/shutdown).
Part 1 of 7
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