Activity
From 2007-09-15 to 2007-09-28
2007-09-28
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21:25 Bug #189: Multiplayer Game-Pausing Bug.
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This bug is still there. Tested on linux dedicated server 1.9 beta-5.2
2007-09-22
- 09:24 Revision d5df5566 (github): stub out sdl_sound driver
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06:08 Bug #474: Thing Archive Exhausted/Segmentation Violation
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user_id=1248824
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1 issue per bug report please. sidedef packing is supported in svn wi... -
05:31 Bug #474 (Closed): Thing Archive Exhausted/Segmentation Violation
- I downloaded Doomsday a couple of weeks ago and despite its complexity and technobabble have found its special graphi...
2007-09-16
- 19:30 Revision 9b5cdd3d (github): re-instate debug guards left out in svn commit 5032
- 19:25 Revision 28880f02 (github): Attempt to fix CVE-2007-4642 - undelimited strcpy in PKT_CHAT - know known exploits of this. Fix works by utilising a smarter string copy that is bounds checked to ensure all strings are null terminated - even if it means discarding input
- 18:52 Revision 9554766a (github): Attempt to fix CVE-2007-4642 - Luigi Auriemma's exploit 4 static buffer-overflow in NetSv_ReadCommands no longer effective. Fix works by discarding all commands in excess of MAX_COMMANDS
- 16:52 Revision c904eeb8 (github): Block off other possible msgBuff overflow vectors - no known exploits for these - yet
- 16:48 Revision 934ec2cb (github): Attempt to fix CVE-2007-4642 - Luigi Auriemma's exploit 1 D_NetPlayerEvent global buffer-overflow using PKT_CHAT and exploit 2 Msg_Write global buffer-overflow through PKT_CHAT no longer effective. Fix works by clamping the copying to NETBUFFER_MAXMESSAGE chars at most
2007-09-15
- 17:40 Revision 67879270 (github): Attempt to fix CVE-2007-4643 by discarding all runt packets. Luigi Auriemma's exploit 3 fails against this patch. This is an awful hack - we really need to replace the netcode
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14:38 Bug #473: Multiple Vulnerabilities - buffer overflow, DoS
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very overstated. I can't duplicate the so-called remote code executio... -
11:00 Revision 6b4c5d28 (github): Added V3_ClosestPointOnPlane(); given a plane normal plus a point in the plane, find the point in the plane closest to some arbitrary point.
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09:27 Revision d350ade1 (github): Added some three-dimensional vector math routines.
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