Activity
From 2007-03-02 to 2007-03-15
2007-03-14
- 14:18 Feature #438 (New): Accurately hit testing fast projectiles (compatibility option)
- A bug in the original Doom, projectiles sometimes travel through walls.
Doomsday specific, projectiles sometimes f...
2007-03-13
- 09:35 Bug #437: No Linux Build Script
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Known bug. build scripts left out of tarball by mistake (linux develo... - 02:53 Bug #437 (Closed): No Linux Build Script
- The install instructions for Linux are either out of date or else the scripts themselves are omitted. I suspect the l...
2007-03-09
- 15:13 Bug #431: Strange keys in the console
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This isn't a bug. There is already an RFE to allow binding the console... - 15:07 Bug #166: Icon Of Sin - Explosion Particles are spawned on floor
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Seems this has been fixed at some point. - 14:34 Bug #291: Mac jHeretic/jHexen - minor cosmetic problems
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This should now be fixed in svn for Doomsday1.9.0-beta6
2007-03-05
- 04:00 Bug #436 (Closed): JHeretic: Hellstaff fire effect
- The Hellstaff makes both the normal fire sound and the "upgraded" fire sound simultaneously, while used with the Tome...
- 03:57 Bug #435 (Closed): JHeretic: Firemace problems
- The Firemace in Heretic doesn't work like it should anymore. The balls explode upon contact now, instead of bouncing ...
- 01:57 Bug #434 (Closed): JHeretic: Firemace problems
- The Firemace in Heretic doesn't work like it should anymore. The balls explode upon contact now, instead of bouncing ...
2007-03-02
- 04:07 Bug #338: hard to reproduce segfault at map loading
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I've tried to replicate this numerous times in 1.9.0-beta5.1 under Win... - 03:29 Bug #424: Cannot get past new game screen
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You seem to be trying to use palleted textures (-paltex), try without ... - 03:26 Bug #430: Failed to run D3D renderer
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This has been fixed in the 1.9.0-beta5.1 release. - 03:25 Bug #433: JDRP 1.01 and PK3 loader
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In order to use jDRP1.01 with Snowberry you need to install the manife... - 03:16 Bug #416: Switch fails, can't continue game
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Duplicate - 03:14 Bug #419: E2M2 columns stop moving
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Duplicate - 03:11 Bug #432: JDRP 1.01: weapon starts to shoot while offscreen
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