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From 2005-04-27 to 2005-05-10

2005-05-07

22:00 Revision b6cfef0a (github): Removed the dumpxg console command
skyjake
21:59 Revision 869d8177 (github): Implemented a fake memory zone for debugging.
The fake zone feature causes the zone to allocate memory from the real heap, thus allowing the use of memory debuggin... skyjake
17:52 Revision 1744eca0 (github): Generate WAD metadata based on contents and path name
skyjake
17:52 Revision cbe7603d (github): UI tweak on Windows
skyjake
15:43 Revision a01b8bf5 (github): Use a wider help panel bottom logo
skyjake
15:08 Revision 48f57665 (github): A proper CRC32 check when testing if a file has already been loaded
skyjake
15:03 Revision 6a4c64e3 (github): Added a proper CRC-32 calculation
skyjake
15:03 Revision acc0b58f (github): Added a verbose level 2 message for R_LoadModel
skyjake
13:09 Revision 4747c612 (github): Use spaces only for indenting (should use tabs everywhere, though?)
skyjake
12:08 Revision 689efaef (github): Map resource folders to Data/Game automatically
skyjake

2005-05-01

23:43 Revision b43095b0 (github): Added some verbose2 debug messages.
The case of file and directory names is now preserved in the file hash. stricmp is used instead of strcmp. skyjake
23:40 Revision 3d5c6d17 (github): Texture magnification filter
skyjake

2005-04-29

23:22 Revision 7a50f6c4 (github): Comment
skyjake

2005-04-27

00:42 Bug #233 (Closed): Addon options applied when addon not active
If I create a toggle option in an addon this option is
still applied even if the addon itself is disabled.
*Label...
danij
 

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