Activity
From 2004-07-07 to 2004-07-20
2004-07-20
- 16:04 Bug #181 (Closed): jdoom-1.8.1rc1, prev./next weap. don't work
jdoom from 1.8.1-rc1 (w/ doom or doom2),
previous/next weapon controls (bound to
pgdown/pgup) don't work.
Hexen...- 16:00 Bug #180: Exiting 1.8.x segfault
- doomsday segfault, gdb log
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/6ba05d30/774a/attachm... - 16:00 Bug #180 (Closed): Exiting 1.8.x segfault
doomsday-1.8.x, any game, exiting
causes segfault. Present since 1.8.0-rc1.
debugger output is attached.
Özk...
2004-07-15
- 05:12 Feature #1349 (Closed): IWAD version number instead of ID number
- it would be good if doomsday tells you at startup and
multiplayer menu what version of the wad you are
playing is l...
2004-07-14
- 16:30 Bug #179: 2 easy to fix model related bugs
- Logged In: YES
user_id=849456
This problem is fixed in the new jDoom Resource Pack (jDRP)
available from http://m... - 11:31 Bug #179 (Closed): 2 easy to fix model related bugs
- * the rocketair.md2 model is not in the right place (it
should be in MD2/JDoom/Hud/v_dRL), so the rocket
models a...
2004-07-08
- 19:37 Bug #168: jHexen: graphics error
- Logged In: YES
user_id=1071665
This is a problem with glBSP. It occurs with glBSP version 2.05
and 2.00. This has...
2004-07-07
- 22:55 Bug #176: glBSP bug
- Logged In: YES
user_id=1071665
UPDATE !!!
One of the developers indicated that the option -keepdummy
(a 2.05 o...
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