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From 2003-04-23 to 2003-05-06

2003-05-04

20:21 Feature #1152: Support for Wolfenstein Spear of Destiny
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user_id=717323
Google for "wolfendoom", it works nicely (?) with jDoom and
should ease yo...
skyjake

2003-05-03

20:40 Feature #1151: Strife support
_(originally posted by anonymous SF.net user)_
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user_id=70888
vavoom seems to have support for strif...
skyjake
20:04 Feature #1152 (Rejected): Support for Wolfenstein Spear of Destiny
Hey guys, it all started with Wolfenstein!!!! I'd love to see
the whole Id 3D collection working in Doomsday,
inc...
skyjake

2003-04-29

16:12 Revision b648407b (github): Missile puff ptcgen issue fixed
skyjake
16:11 Revision 22c2830e (github): Comments cleaned up
skyjake
12:47 Bug #41: jDoom: Missile puffs vs. Bullet puffs
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user_id=717323
The ROCKETPUFF mobj type was added, and the PUFF*
states were copied to ROCKETPUFF*...
skyjake
09:23 Bug #41 (Closed): jDoom: Missile puffs vs. Bullet puffs
A_Tracer() spawns puffs for missiles. The same puffs are used
as bullet puffs, leading to problems when using parti...
skyjake
03:36 Bug #40 (Closed): jHexen: OLD Heresiarch Bug
This isn't exactly a bug in JHexen; it's more of a bug in
the original Hexen source code that never got fixed.
E...
quietust

2003-04-26

18:46 Revision 01c2192e (github): Automap control added to menu
skyjake
18:44 Revision 79bd13f7 (github): Added automap control to menu
skyjake
17:44 Revision 4510afe8 (github): Comment cleanup
skyjake
17:43 Revision 62e2b4c4 (github): MFF_DIM, prevent model fullbright
skyjake
17:42 Revision 25f43bd0 (github): MFF_DIM defined
skyjake
17:42 Revision b4aeb707 (github): df_dim added
skyjake
17:41 Revision 890e2a51 (github): df_idangle, df_dim added
skyjake
17:40 Revision 6024d30b (github): Fire Brazier, df_dim added
skyjake

2003-04-25

15:46 Feature #1149: MD3 support
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user_id=501315
animation can be done through q3a's animation.cfg, that
would gain support for all ...
noctrun
 

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