Activity
From 2003-02-25 to 2003-03-10
2003-03-10
- 16:10 Feature #1139 (New): More variations within repeated texture patterns with alternative textures (for detail textures)
- doom/ hexen/ heretix worlds are quire... repetitive. I
mean, all wall of type WALLxx always look the same.
one po...
2003-03-07
- 20:10 Bug #12: Client stopped by invisible walls/mobjs
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Likely cause: line flag changes are not sent to clients.
Fix: line flags are... - 16:06 Bug #12 (Closed): Client stopped by invisible walls/mobjs
- The client can't walk through a wall that has turned
from visible to invisible, e.g. the walls that Korax
speaks to... - 16:18 Bug #13 (Closed): Excessive warping on clientside
- Clients are subject to excessive warping while moving
fast (or moderately fast), especially when playing over
the I... - 15:59 Bug #11: Hitscan weapons cannot hit floor or ceiling
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Yeah, it's about time to fix this one. Not really a bug,
though, since this is how t... - 13:04 Bug #11 (Closed): Hitscan weapons cannot hit floor or ceiling
- When you fire a hitscan weapon (weapons that do not
show their projectiles in the game) at a floor or a
ceiling you...
2003-03-05
- 07:02 Feature #1138 (Closed): Port it to Linux :-)
- Port it to Linux :-)
*Labels:* OS Support
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