Feature #1404
Updated by skyjake over 11 years ago
The ability to completely stop "time" but still
traverse the level as a camera would be VERY useful
(not to mention really cool).
I can imagine using this while designing particle
generators for example.
I don't think this would be too difficult to implement.
Basically just pause the game but allow cameras to move
around.
*Labels:* Game Objects
traverse the level as a camera would be VERY useful
(not to mention really cool).
I can imagine using this while designing particle
generators for example.
I don't think this would be too difficult to implement.
Basically just pause the game but allow cameras to move
around.
*Labels:* Game Objects