skyjake's activity
From 2021-08-01 to 2021-08-14
2021-08-07
-
16:41 Doomsday Engine Revision db4bb261 (github): MSYS|libcore|Legacy: Fixed warnings about char subscripts
-
16:37 Doomsday Engine Revision 8a2d5c1a (github): Merge branch 'master' of skyjake.fi:doomsday/engine
-
16:37 Doomsday Engine Revision 529c9a38 (github): MSYS: Fixing the build
-
14:28 Doomsday Engine Revision f5f0c50f (github): World|Scripting: Update mobj visAngle together with angle
-
14:28 Doomsday Engine Revision ec6676a1 (github): World|Scripting: Update mobj visAngle together with angle
-
14:22 Doomsday Engine Revision 95519d13 (github): World|Map: Set mobj's map spot number at creation
- 3D model asset initialization may occur during the execution of the spawn function, so setting the map spot number af...
-
13:59 Doomsday Engine Revision 060f0cd3 (github): World|Map: Set mobj's map spot number at creation
- 3D model asset initialization may occur during the execution of the spawn function, so setting the map spot number af...
-
09:49 Doomsday Engine Revision 681c0fcc (github): World|Scripts: Added Thing.mapSpotNum() for querying source map spot
- Things spawned by map spots remember which spot spawned them.
# Conflicts:
# doomsday/apps/client/src/world/ba... -
09:43 Doomsday Engine Revision 6d58d75b (github): Heretic|Hexen: Fixed updating visAngle of immobile things
- Not updating the `visAngle` would mean that stationary 3D models
would not ever change their angle.
2021-08-04
-
15:28 Doomsday Engine Revision c07578e7 (github): World|Scripts: Added Thing.mapSpotNum() for querying source map spot
- Things spawned by map spots remember which spot spawned them.
-
15:28 Doomsday Engine Revision 20b97c4d (github): Cleanup
-
15:27 Doomsday Engine Revision 5dad8e52 (github): Heretic|Hexen: Fixed updating visAngle of immobile things
- Not updating the `visAngle` would mean that stationary 3D models
would not ever change their angle.
2021-08-01
-
18:01 Doomsday Engine Revision d85916dc (github): CMake: Added option to disable Shell GUI app
-
17:37 Doomsday Engine Revision 8ae1a5f8 (github): FS: Explicit File::release() after reads/writes are done
- The file system has been designed to not know how many files are currently in use, but NativeFile has an operating sy...
-
08:30 Doomsday Engine Revision 02dad50f (github): World|Scripting: Fixing the build
- World hasn't yet been refactored in 2.3...
-
07:20 Doomsday Engine Revision cebd8f66 (github): World|Scripting: Added Thing.angle(), .setAngle()
- Changing and querying the angle of a World.Thing.
# Conflicts:
# doomsday/apps/client/src/world/base/bindings_... -
07:14 Doomsday Engine Revision 976b2c0d (github): World|Scripting: Added Thing.angle(), .setAngle()
- Changing and querying the angle of a World.Thing.
Also available in: Atom