Activity
From 2021-07-24 to 2021-08-06
2021-08-04
- 15:28 Doomsday Engine Revision c07578e7 (github): World|Scripts: Added Thing.mapSpotNum() for querying source map spot
- Things spawned by map spots remember which spot spawned them.
- 15:28 Doomsday Engine Revision 20b97c4d (github): Cleanup
- 15:27 Doomsday Engine Revision 5dad8e52 (github): Heretic|Hexen: Fixed updating visAngle of immobile things
- Not updating the `visAngle` would mean that stationary 3D models
would not ever change their angle.
2021-08-01
- 18:01 Doomsday Engine Revision d85916dc (github): CMake: Added option to disable Shell GUI app
- 17:37 Doomsday Engine Revision 8ae1a5f8 (github): FS: Explicit File::release() after reads/writes are done
- The file system has been designed to not know how many files are currently in use, but NativeFile has an operating sy...
- 08:30 Doomsday Engine Revision 02dad50f (github): World|Scripting: Fixing the build
- World hasn't yet been refactored in 2.3...
- 07:20 Doomsday Engine Revision cebd8f66 (github): World|Scripting: Added Thing.angle(), .setAngle()
- Changing and querying the angle of a World.Thing.
# Conflicts:
# doomsday/apps/client/src/world/base/bindings_... - 07:14 Doomsday Engine Revision 976b2c0d (github): World|Scripting: Added Thing.angle(), .setAngle()
- Changing and querying the angle of a World.Thing.
2021-07-31
- 10:01 Doomsday Engine Revision 8fa3e1e3 (github): FluidSynth: RPM dependency is optional
- # Conflicts:
# doomsday/cmake/Packaging.cmake - 10:01 Doomsday Engine Revision 1dfc245d (github): Debian: Metadata when compiling with embedded FluidSynth
- # Conflicts:
# doomsday/cmake/Packaging.cmake - 10:00 Doomsday Engine Revision 3259b5ef (github): Debian: Metadata when compiling with embedded FluidSynth
- # Conflicts:
# doomsday/cmake/Packaging.cmake - 09:54 Doomsday Engine Revision 3e224dae (github): FluidSynth: RPM dependency is optional
2021-07-30
- 15:23 Doomsday Engine Revision 99fd7051 (github): Debian: Metadata when compiling with embedded FluidSynth
- 15:21 Doomsday Engine Revision 5a90a36f (github): Debian: Metadata when compiling with embedded FluidSynth
- 13:22 Doomsday Engine Revision e4f76425 (github): Renderer|DGL: Workaround for 3D model glitch
- The DGL-based 3D model renderer was having an issue with triangle
winding flipping randomly, related to batched draws... - 13:17 Doomsday Engine Revision e0c471e1 (github): Renderer: Flush pending draws before switching GL state
- 12:08 Doomsday Engine Revision 28664ce7 (github): Renderer|DGL: Workaround for 3D model glitch
- The DGL-based 3D model renderer was having an issue with triangle
winding flipping randomly, related to batched draws... - 11:51 Doomsday Engine Revision 2f527b2a (github): Renderer: Flush pending draws before switching GL state
- 07:00 Doomsday Engine Revision c514f113 (github): macOS: Development entitlements
- Assign more entitlements for development builds.
2021-07-29
- 20:17 Doomsday Engine Revision b061d592 (github): macOS: Fixed a debugging issue
- System security has been ramped up on M1 Macs, and since we are manually composing the .app bundle and then signing i...
- 15:31 Doomsday Engine Revision 9a82cee0 (github): libcore|NativeFile: Improving file handle management
- Keep a fixed limit on the number of simultaneously open files. Due to the design of the libcore file system, we don't...
- 09:59 Doomsday Engine Revision f1fa5e62 (github): macOS: Fix deployment of custom SDL2
- 09:59 Doomsday Engine Revision 23b23aac (github): Cleanup
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