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Revision 28664ce7

Added by skyjake over 3 years ago

Renderer|DGL: Workaround for 3D model glitch

The DGL-based 3D model renderer was having an issue with triangle
winding flipping randomly, related to batched draws. A flush after
finishing one model seems to help. Not sure what is the underlying
cause -- potentially a bug in managing the DGL batch state and
vertex buffers.

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