Project

General

Profile

skyjake's activity

From 2021-01-03 to 2021-01-16

2021-01-14

20:08 Doomsday Engine Bug #2441 (Closed): [3.0] build deps libraries are installed in different subdir (not found by executable)
skyjake

2021-01-13

22:14 Doomsday Engine Revision aa36c919 (github): Fixed|Renderer: Align plane textures with non-64x64 size
Adapted for 2.3, where the client-side subspace class is not separated yet.
IssueID #2442
skyjake
22:06 Doomsday Engine Revision 61f94b5e (github): Fixed|Renderer: Align plane textures with non-64x64 size
IssueID #2442 skyjake
22:06 Doomsday Engine Bug #2442 (Resolved): Plane texture misalignment with non-64x64 size
Plane textures are by default aligned to a 64x64 grid. However, if the plane material has a different size, coordinat... skyjake
21:46 Doomsday Engine Bug #2441 (In Progress): [3.0] build deps libraries are installed in different subdir (not found by executable)
skyjake
21:44 Doomsday Engine Bug #2441: [3.0] build deps libraries are installed in different subdir (not found by executable)
Pushed commit:bd6d6670bfa4aa35, but haven't tested it yet. skyjake
21:23 Doomsday Engine Revision bd6d6670 (github): Linux|libcore|libgui: Library install directory
Directories.cmake defines where libraries are supposed to be installed. skyjake

2021-01-08

21:55 Doomsday Engine Revision 722e3416 (github): macOS|Fixed: Invalid map culling
In an arm64 build, conversion from float/double to uint16_t behaves differently than in x86_64: half of 16-bit binang... skyjake
21:38 Doomsday Engine Revision a79bf1bb (github): macOS|Fixed: Missing textures on M1 Macs
For some reasons, using a switch-case when sampling the batch textures fails to select anything above batchIndex 0 on... skyjake
21:24 Doomsday Engine Revision 6af51888 (github): Bumped version number to 2.3.1 (RC)
skyjake
14:40 Doomsday Engine Bug #2436: Incompatibility with the new M1
applecrypt wrote:
> I'll look at downloading the latest version later - I'm assuming it'll be the nightly build?
...
skyjake
12:53 Doomsday Engine Bug #2436 (In Progress): Incompatibility with the new M1
Good news, I now have the pleasure of owning an M1 MacBook Air and have found a workaround for the missing texture is... skyjake
13:48 Doomsday Engine Bug #2406 (Closed): [Windows] Color adjustments are not being applied
skyjake
13:47 Doomsday Engine Bug #2426 (Rejected): Segfault on startup
Judging by the stack trace, this looks very much like a XRanR/X11 video driver problem. Seems unrelated to Doomsday skyjake
13:42 Doomsday Engine Revision 482c83e2 (github): macOS|Fixed: Invalid map culling
In an arm64 build, conversion from float/double to uint16_t behaves differently than in x86_64: half of 16-bit binang... skyjake
12:50 Doomsday Engine Revision e99ebb16 (github): macOS|Fixed: Missing textures on M1 Macs
For some reasons, using a switch-case when sampling the batch textures fails to select anything above batchIndex 0 on... skyjake
11:59 Doomsday Engine Revision eb8491bf (github): macOS|CMake: Compatibility with Xcode's new build system
skyjake

2021-01-07

21:27 Doomsday Engine Revision d62cfa72 (github): Cleanup
skyjake
14:30 Doomsday Engine Revision ece546f4 (github): Updated .gitignore
skyjake
14:30 Doomsday Engine Revision 551265c6 (github): macOS|Builder: Check for new Homebrew directory
skyjake
14:30 Doomsday Engine Revision d202e8c8 (github): FMOD: Updated for FMOD Programmers API 2
Some API changes compared to version 1. skyjake
14:29 Doomsday Engine Revision b43e5443 (github): macOS|libgui: Ignore additional warnings (Obj-C)
skyjake

2021-01-03

07:22 Doomsday Engine Feature #2439 (New): Copy/paste to/from clipboard in the command prompt
The command prompt (and any other input field) should support standard desktop clipboard copy and paste shortcuts.
...
skyjake
 

Also available in: Atom