sonicdoommario's activity
From 2019-12-30 to 2020-01-12
2020-01-12
- 22:33 Doomsday Engine Bug #2370: [2.3 Unstable] Render Hack Regressions
- Did some testing in Plutonia, in Map07, the cages in the central courtyard (in the map's starting area) no longer ren...
2020-01-10
- 08:04 Doomsday Engine Bug #2370: [2.3 Unstable] Render Hack Regressions
- I was able to edit the description and get all of the resolved issues added in. Only problem is that some of the issu...
- 07:29 Doomsday Engine Bug #2386: [Render hack] Alien Vendetta map09: Arched upper textures (facing an unclosed sector)
- Here's a hack from Map23 of AV. Is this based off the same hack listed here from Map09? This is at -200, 1600, along ...
2020-01-08
- 03:52 Doomsday Engine Bug #2370: [2.3 Unstable] Render Hack Regressions
- Did some testing with the latest build. Mostly looking into Plutonia 2, but there were a couple of things remaining f...
2020-01-03
- 01:33 Doomsday Engine Bug #2370: [2.3 Unstable] Render Hack Regressions
- The 800/1500 area in Map23 of Alien Vendetta now renders properly, didn't see anything else broken as I was running t...
2020-01-01
- 05:27 Doomsday Engine Bug #2370: [2.3 Unstable] Render Hack Regressions
- Found an oddity playing Map05 of Plutonia2. This is in the starting area In the background, you can see the Imp float...
2019-12-31
- 08:55 Doomsday Engine Bug #2386 (New): [Render hack] Alien Vendetta map09: Arched upper textures (facing an unclosed sector)
- Not sure how often this hack is used, but it seems to be related to using unclosed sectors. In Map09 of Alien Vendett...
- 08:50 Doomsday Engine Bug #2370: [2.3 Unstable] Render Hack Regressions
- Did a decent amount of testing and the issues initially reported all appear to be resolved. Even issues I was going t...
2019-12-30
- 05:53 Doomsday Engine Bug #2370: [2.3 Unstable] Render Hack Regressions
- Had a chance to test, the deep water in that map is resolved, however, another issue seemed to pop up. At the beginni...
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