Project

General

Profile

jesusda's activity

From 2018-12-18 to 2018-12-31

2018-12-31

11:34 Doomsday Engine Bug #2312: 3D Doom and Doom II models break in doomsday 2.1.x (env LC_NUMERIC)
Finally, I think I have the solution:
+ LC_NUMERIC=C
+ Doomsday 2.1.1
+ CLEAN ALL DATA from ~/.doomsday/runtime/...
jesusda
11:19 Doomsday Engine Bug #2312: 3D Doom and Doom II models break in doomsday 2.1.x (env LC_NUMERIC)
... but sadly, HERETIC and HEXEN now fails!!!
:_(
How can be this possible?
jesusda
11:08 Doomsday Engine Bug #2312: 3D Doom and Doom II models break in doomsday 2.1.x (env LC_NUMERIC)
jesusda wrote:
> skyjake wrote:
> > According to that information, OpenGL 3.3 Core Profile (that is used by Doomsda...
jesusda
01:25 Doomsday Engine Bug #2312: 3D Doom and Doom II models break in doomsday 2.1.x (env LC_NUMERIC)
skyjake wrote:
> According to that information, OpenGL 3.3 Core Profile (that is used by Doomsday 2.1) should be sup...
jesusda

2018-12-30

21:59 Doomsday Engine Bug #2312: 3D Doom and Doom II models break in doomsday 2.1.x (env LC_NUMERIC)
skyjake wrote:
> This might be explained by incompatibility with your OpenGL driver. Doomsday 2.1 requires OpenGL 3....
jesusda

2018-12-24

19:10 Doomsday Engine Bug #2312: 3D Doom and Doom II models break in doomsday 2.1.x (env LC_NUMERIC)
In addition, I sent you a screenshot of the Main Menu. The options are not correct rendered when not selected. They a... jesusda
19:09 Doomsday Engine Bug #2312 (Closed): 3D Doom and Doom II models break in doomsday 2.1.x (env LC_NUMERIC)
Hi!
3D models are break in 2.1.x version. They are rendered as a 2D planes (look at the Player weapon on top and t...
jesusda
 

Also available in: Atom