Activity
From 2018-11-30 to 2018-12-13
2018-12-13
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22:22 Doomsday Engine Revision 06a366d3 (github): DGL: Enforce a minimum value for line width
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21:08 Doomsday Engine Revision 1c8ead8d (github): Bumped version number to 2.1.1 Candidate
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20:57 Doomsday Engine Revision 92ba4ff0 (github): Homepage: Updated link to stable Linux release
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20:31 Doomsday Engine Revision 9179108f (github): Moved obsolete website files to the attic
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20:29 Doomsday Engine Revision e202f747 (github): Bumped version number to 2.2
2018-12-11
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08:30 Doomsday Engine Revision efc39416 (github): Changed release type to "Stable"
2018-12-08
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09:09 Doomsday Engine Revision 51212f73 (github): Fixed|Audio|UI: Changing the sound font
- The widget was not updating the value of the “music-soundfont” cvar.
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09:09 Doomsday Engine Revision 8c35d537 (github): Fixed|Doom: Title animation in Ultimate Doom (BFG Edition)
- There is no HELP2.
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09:09 Doomsday Engine Revision 71626f86 (github): Fixed|Resources: Improved metadata and version parsing
- IssueID #2299
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09:09 Doomsday Engine Revision 2564e925 (github): Windows|Audio: Deploy 32-bit FluidSynth dependencies
- IssueID #1676
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09:09 Doomsday Engine Revision fbee83bf (github): Windows|Debug: Cleanup
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09:09 Doomsday Engine Revision 8c911ad0 (github): libcore: Choose a more unique random seed
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09:09 Doomsday Engine Revision 7e348c22 (github): Fixed|Resources: Some data file search folders are ignored
- Avoid conflicts when indexing search folders. It was possible that some of the user's configured data file search fol...
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09:09 Doomsday Engine Revision 2bdeeb10 (github): Cleanup
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09:09 Doomsday Engine Revision ffa1eb6f (github): Fixed: Accidentally deleted line
2018-12-07
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09:22 Doomsday Engine Revision 5ce5ed3f (github): Fixed: Accidentally deleted line
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09:18 Doomsday Engine Revision 127d2e2e (github): Cleanup
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08:36 Doomsday Engine Revision 262fb142 (github): Fixed|Resources: Some data file search folders are ignored
- Avoid conflicts when indexing search folders. It was possible that some of the user's configured data file search fol...
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07:23 Doomsday Engine Revision 0bdad53f (github): libcore: Choose a more unique random seed
2018-12-06
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17:33 Doomsday Engine Revision 0e66ddd5 (github): Windows|Debug: Cleanup
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17:33 Doomsday Engine Revision 92da805c (github): Windows|Audio: Deploy 32-bit FluidSynth dependencies
- IssueID #1676
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16:19 Doomsday Engine Revision 8ed2c4b8 (github): Fixed|Resources: Improved metadata and version parsing
- IssueID #2299
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12:58 Doomsday Engine Revision 9ca00762 (github): Fixed|Doom: Title animation in Ultimate Doom (BFG Edition)
- There is no HELP2.
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12:28 Doomsday Engine Revision aa8893a7 (github): Fixed|Audio|UI: Changing the sound font
- The widget was not updating the value of the “music-soundfont” cvar.
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08:37 Doomsday Engine Revision b81475a9 (github): Builder|CI: Windows CI environment update
- # Conflicts:
# appveyor.yml -
08:27 Doomsday Engine Revision 019412d2 (github): Builder|CI: Windows CI environment update
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08:21 Doomsday Engine Revision 644ebc6a (github): Readme|Documentation: Further updates for 2.1
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08:21 Doomsday Engine Revision e8daaeee (github): Fixed|libgui: Font scaling issue
- On Windows, fonts are automatically scaled by the operating system according to the display scaling factor (pixel rat...
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08:21 Doomsday Engine Revision 555678ce (github): Fixed|Doom: IDMUS cheat not working correctly
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08:21 Doomsday Engine Revision 82656b8c (github): Cleanup
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08:21 Doomsday Engine Revision f9569416 (github): Fixed|UI: Check for and show icons in PK3s as well
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08:21 Doomsday Engine Revision 60f79615 (github): Readme|Documentation: Explain audio backend a bit
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08:21 Doomsday Engine Revision 548750c2 (github): Fixed|libgui: Typo in config variable name
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08:21 Doomsday Engine Revision bb770a9c (github): Cleanup: POD correctness; default initializers
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08:21 Doomsday Engine Revision ee8ad6b8 (github): Cleanup
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08:21 Doomsday Engine Revision 465de090 (github): Cleanup
2018-12-04
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22:19 Doomsday Engine Revision 76bdd173 (github): Cleanup
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22:08 Doomsday Engine Revision b5320d1d (github): Cleanup
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21:39 Doomsday Engine Revision 5b4d0527 (github): Cleanup: POD correctness; default initializers
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20:21 Doomsday Engine Revision 4df18747 (github): Fixed|libgui: Typo in config variable name
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08:54 Doomsday Engine Revision d256cf72 (github): Readme|Documentation: Explain audio backend a bit
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08:47 Doomsday Engine Revision 4b2230cd (github): Fixed|UI: Check for and show icons in PK3s as well
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08:37 Doomsday Engine Revision becd98ac (github): Cleanup
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08:37 Doomsday Engine Revision a977ef34 (github): Fixed|Doom: IDMUS cheat not working correctly
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08:23 Doomsday Engine Revision 30dc42f3 (github): Fixed|libgui: Font scaling issue
- On Windows, fonts are automatically scaled by the operating system according to the display scaling factor (pixel rat...
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08:22 Doomsday Engine Revision 25702920 (github): Readme|Documentation: Further updates for 2.1
2018-12-03
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09:39 Doomsday Engine Revision e793b294 (github): Fixed|All Games: Switching weapons
- The weapon switch controls were always triggering the weapon cycling action.
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09:39 Doomsday Engine Revision fbef9ad5 (github): Fixed|UI|libgui: Loading package icons
- The UI attempted to load icons from packages that didn’t have a custom icon. This caused some error messages.
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09:39 Doomsday Engine Revision 61ef8cd8 (github): Fixed|Shell: Updated text in About dialog
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09:39 Doomsday Engine Revision d208ac2f (github): Installer|CMake: Component names and descriptions
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09:39 Doomsday Engine Revision f65e4199 (github): Model Renderer: Added animation sequence “mustFinish”
- When an animation sequence has the “mustFinish” parameter set to True, a new same-priority sequence will not override...
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09:39 Doomsday Engine Revision 425207ea (github): Readme|Documentation: Updated for the 2.1 release
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09:39 Doomsday Engine Revision 4b4dcba1 (github): Readme|Documentation: Updates related to server files
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09:39 Doomsday Engine Revision 5848191e (github): Cleanup
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09:39 Doomsday Engine Revision 467418c7 (github): Gameplay|All Games: Compatibility option for pushable momentum
- When pushing objects with the MF2_PUSHABLE flag, the previous (vanillla?) behavior is that the pushed objects may acc...
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09:39 Doomsday Engine Revision 4b8bf810 (github): Readme|Documentation: Updated the “See also” section
2018-12-02
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20:42 Doomsday Engine Revision 82a5a28f (github): Readme|Documentation: Updated the “See also” section
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20:37 Doomsday Engine Revision e581e991 (github): Gameplay|All Games: Compatibility option for pushable momentum
- When pushing objects with the MF2_PUSHABLE flag, the previous (vanillla?) behavior is that the pushed objects may acc...
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20:07 Doomsday Engine Revision b6969b4c (github): Cleanup
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15:54 Doomsday Engine Revision aaecf036 (github): Readme|Documentation: Updates related to server files
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13:55 Doomsday Engine Revision 205c8c77 (github): Readme|Documentation: Updated for the 2.1 release
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09:20 Doomsday Engine Revision 00197933 (github): Model Renderer: Added animation sequence “mustFinish”
- When an animation sequence has the “mustFinish” parameter set to True, a new same-priority sequence will not override...
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07:29 Doomsday Engine Revision 38fb6f04 (github): Installer|CMake: Component names and descriptions
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07:26 Doomsday Engine Revision c4063b4f (github): Fixed|Shell: Updated text in About dialog
2018-12-01
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21:08 Doomsday Engine Revision 7b4dcbb1 (github): Fixed|UI|libgui: Loading package icons
- The UI attempted to load icons from packages that didn’t have a custom icon. This caused some error messages.
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20:23 Doomsday Engine Revision 4e48a6a4 (github): Fixed|All Games: Switching weapons
- The weapon switch controls were always triggering the weapon cycling action.
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13:21 Doomsday Engine Revision 9e117b6b (github): Before Map07 finale doom2-nerve fix
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11:33 Doomsday Engine Revision 9a84ee89 (github): Merge pull request #21 from DrakoPensulo/master
- Fixed|Doom: Before Map07 finale doom2-nerve fix
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11:12 Doomsday Engine Revision e6e9ac26 (github): Fixed|Builder: Python indentation
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06:29 Doomsday Engine Revision 852b6033 (github): Before Map07 finale doom2-nerve fix
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