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skyjake's activity

From 2017-06-25 to 2017-07-08

2017-07-05

08:32 Doomsday Engine Feature #1886: Use SDL 2 for window management, display modes, color correction, and keyboard/mouse/gamepad input
When the game grabs key/mouse input, events should be received via SDL so that the appropriate low-level APIs are use... skyjake

2017-07-03

21:16 Doomsday Engine Feature #1900 (Closed): OpenGL 3.3 Core Profile
skyjake

2017-07-01

10:01 Doomsday Engine Bug #2252 (Feedback): Mac Installer fails to install server properly
Please try 2.0.2 and see if the problem persists.
http://dengine.net/build2372
skyjake
09:05 Doomsday Engine Bug #2254: [Render hack] TNT map02: Deep Water not supported
This is a regression... I remember working on this very issue back in the day, but since then the map data has underg... skyjake
09:01 Doomsday Engine Bug #2253: [Doom] Arch-vile sprite disappears when resurrecting a monster
I wonder if bug #1964 has made a comeback... skyjake
 

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