skyjake's activity
From 2017-06-25 to 2017-07-08
2017-07-05
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08:32 Doomsday Engine Feature #1886: Use SDL 2 for window management, display modes, color correction, and keyboard/mouse/gamepad input
- When the game grabs key/mouse input, events should be received via SDL so that the appropriate low-level APIs are use...
2017-07-03
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21:16 Doomsday Engine Feature #1900 (Closed): OpenGL 3.3 Core Profile
2017-07-01
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10:01 Doomsday Engine Bug #2252 (Feedback): Mac Installer fails to install server properly
- Please try 2.0.2 and see if the problem persists.
http://dengine.net/build2372 -
09:05 Doomsday Engine Bug #2254: [Render hack] TNT map02: Deep Water not supported
- This is a regression... I remember working on this very issue back in the day, but since then the map data has underg...
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09:01 Doomsday Engine Bug #2253: [Doom] Arch-vile sprite disappears when resurrecting a monster
- I wonder if bug #1964 has made a comeback...
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