skyjake's activity
From 2017-03-01 to 2017-03-14
2017-03-14
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19:14 Doomsday Engine Bug #2211: Cleric flechette trick causes a hang (related to mobj damage particle effects)
- This works fine for me on the 64-bit macOS build 2257.
You are using Windows? Do you have the 32 or 64-bit version... -
18:51 Doomsday Engine Bug #2210 (Resolved): Selected packages are not saved when exitting doomsday (2_0 RC2, build 2257)
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12:17 Doomsday Engine Bug #2210 (In Progress): Selected packages are not saved when exitting doomsday (2_0 RC2, build 2257)
- I'll make a change so that the game profiles are written to disk whenever a game is started. That way an error or oth...
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17:25 Doomsday Engine Bug #2212 (Resolved): [Hexen] Strange behavior of torch artifact
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13:05 Doomsday Engine Bug #2212 (In Progress): [Hexen] Strange behavior of torch artifact
- I'll investigate what is causing this and, if it's a simple fix, it can be included in 2.0.
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11:33 Doomsday Engine Bug #2180: Task bar shows only partially (Intel Mobility)
- Drako wrote:
> BTW the version number is incorrect, it is 2.1, it should be 2.0 - see 15.jpg
The unstable builds ha... -
08:01 Doomsday Engine Bug #2213: Alt+enter does don change full-screen mode to windowed mode.
- Does the default fullscreen toggle key (F11) work? I don't think I've ever used Alt-Enter in Doomsday myself...
2017-03-07
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22:47 Doomsday Engine Bug #2206 (Closed): "jdrp.box" is not being recognized
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21:08 Doomsday Engine Feature #2208 (Resolved): cubemap screenshot function/console command
2017-03-05
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12:12 Doomsday Engine Bug #2209 (New): Materials do not get correctly reset when loading/unloading data files while a game is loaded
- Steps to reproduce:
# Load Aliens TC and start a map.
# Load a savegame from vanilla Doom.
# @PackageCompatibility...
2017-03-04
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21:39 Doomsday Engine Feature #2207 (Closed): Fast Monsters option in the Options > Gameplay menu
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10:52 Doomsday Engine Feature #2207 (Resolved): Fast Monsters option in the Options > Gameplay menu
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09:23 Doomsday Engine Feature #2207 (Closed): Fast Monsters option in the Options > Gameplay menu
- The fast monsters option should be exposed as a setting in the Options > Gameplay menu. Previously it has only been a...
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15:00 Doomsday Engine Feature #1595 (Resolved): [Updater] Separate channels for unstable, stable, and RC+stable releases
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11:49 Doomsday Engine Bug #2201 (Closed): Some packages not recognized (builds 2238, 2239)
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11:49 Doomsday Engine Bug #2206 (Resolved): "jdrp.box" is not being recognized
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09:25 Doomsday Engine Bug #2198 (Closed): [HeXen] Crash when going through portals with wings (trying to unlock map06 in hub1)
2017-03-02
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10:48 Doomsday Engine Bug #2206 (Closed): "jdrp.box" is not being recognized
- The jDRP .box doesn't show up in Packages. Another .box, jXCCP, does.
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