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skyjake's activity

From 2017-03-01 to 2017-03-14

2017-03-14

19:14 Doomsday Engine Bug #2211: Cleric flechette trick causes a hang (related to mobj damage particle effects)
This works fine for me on the 64-bit macOS build 2257.
You are using Windows? Do you have the 32 or 64-bit version...
skyjake
18:51 Doomsday Engine Bug #2210 (Resolved): Selected packages are not saved when exitting doomsday (2_0 RC2, build 2257)
skyjake
12:17 Doomsday Engine Bug #2210 (In Progress): Selected packages are not saved when exitting doomsday (2_0 RC2, build 2257)
I'll make a change so that the game profiles are written to disk whenever a game is started. That way an error or oth... skyjake
17:25 Doomsday Engine Bug #2212 (Resolved): [Hexen] Strange behavior of torch artifact
skyjake
13:05 Doomsday Engine Bug #2212 (In Progress): [Hexen] Strange behavior of torch artifact
I'll investigate what is causing this and, if it's a simple fix, it can be included in 2.0. skyjake
11:33 Doomsday Engine Bug #2180: Task bar shows only partially (Intel Mobility)
Drako wrote:
> BTW the version number is incorrect, it is 2.1, it should be 2.0 - see 15.jpg
The unstable builds ha...
skyjake
08:01 Doomsday Engine Bug #2213: Alt+enter does don change full-screen mode to windowed mode.
Does the default fullscreen toggle key (F11) work? I don't think I've ever used Alt-Enter in Doomsday myself... skyjake

2017-03-07

22:47 Doomsday Engine Bug #2206 (Closed): "jdrp.box" is not being recognized
skyjake
21:08 Doomsday Engine Feature #2208 (Resolved): cubemap screenshot function/console command
skyjake

2017-03-05

12:12 Doomsday Engine Bug #2209 (New): Materials do not get correctly reset when loading/unloading data files while a game is loaded
Steps to reproduce:
# Load Aliens TC and start a map.
# Load a savegame from vanilla Doom.
# @PackageCompatibility...
skyjake

2017-03-04

21:39 Doomsday Engine Feature #2207 (Closed): Fast Monsters option in the Options > Gameplay menu
skyjake
10:52 Doomsday Engine Feature #2207 (Resolved): Fast Monsters option in the Options > Gameplay menu
skyjake
09:23 Doomsday Engine Feature #2207 (Closed): Fast Monsters option in the Options > Gameplay menu
The fast monsters option should be exposed as a setting in the Options > Gameplay menu. Previously it has only been a... skyjake
15:00 Doomsday Engine Feature #1595 (Resolved): [Updater] Separate channels for unstable, stable, and RC+stable releases
skyjake
11:49 Doomsday Engine Bug #2201 (Closed): Some packages not recognized (builds 2238, 2239)
skyjake
11:49 Doomsday Engine Bug #2206 (Resolved): "jdrp.box" is not being recognized
skyjake
09:25 Doomsday Engine Bug #2198 (Closed): [HeXen] Crash when going through portals with wings (trying to unlock map06 in hub1)
skyjake

2017-03-02

10:48 Doomsday Engine Bug #2206 (Closed): "jdrp.box" is not being recognized
The jDRP .box doesn't show up in Packages. Another .box, jXCCP, does. skyjake
 

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