skyjake's activity
From 2017-01-08 to 2017-01-21
2017-01-20
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13:00 Doomsday Engine Feature #2168 (Closed): Package compatibility check in multiplayer games
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13:00 Doomsday Engine Feature #2190 (Closed): Include 3D model animation state in saves
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13:00 Doomsday Engine Bug #1729 (Closed): Repeat loading of DEHACKED patches specified on the command line following a game change
2017-01-19
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10:34 Doomsday Engine Bug #2194 (New): Enhanced player weapon 3D model animations (VR compatible)
- The player weapon 3D models use a vanilla-like sine-curve bobbing animation. However, if the model author would be ab...
2017-01-11
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12:49 Doomsday Engine Feature #2193 (Closed): Update Shell Help wiki page for 2.0
- The Shell user guide should be updated for 2.0: http://wiki.dengine.net/w/Shell_Help
2017-01-10
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12:54 Doomsday Engine Feature #2192 (New): Procedural images generated based on a text file (.deimage)
- Perform one-time, load-time operations on image data to procedurally generate pixel content.
A ScriptedInfo file w...
2017-01-08
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14:13 Doomsday Engine Bug #1135 (Closed): Error when launching Snowberry and then doesn't run
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14:11 Doomsday Engine Feature #1788 (Progressed): Command line options should take native paths relative to cwd
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13:46 Doomsday Engine Feature #2191 (Closed): Write config files automatically (or periodically) at runtime
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