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skyjake's activity

From 2016-11-23 to 2016-12-06

2016-11-30

07:43 Doomsday Engine Feature #2188 (New): Use OpenVR SDK for virtual reality
Supporting many HMDs with one SDK is better than using HMD-specific SDKs. Unless, of course, there are a technical ca... skyjake

2016-11-28

09:36 Doomsday Engine Bug #2126 (Closed): [X11] Enabling fsaa via the video options menu breaks video output
This should now be resolved thanks to the low-level OpenGL changes. FSAA is only used in the FBO where the game view ... skyjake
09:32 Doomsday Engine Feature #1900: OpenGL 3.3 Core Profile
The low-level GL code now uses the new Qt 5.4 OpenGL APIs, which means switching to newer OpenGL API versions is poss... skyjake
09:30 Doomsday Engine Feature #1991 (Closed): Qt 5.5 as minimum requirement for GUI, Qt 5.x for non-GUI build
skyjake

2016-11-24

05:52 Doomsday Engine Bug #2187 (Closed): Light problem
skyjake

2016-11-23

09:56 Doomsday Engine Bug #2187: Light problem
How are you installing/upgrading Doomsday? Are you using the 64-bit MSI packages?
I just tested the latest 64-bit ...
skyjake
 

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