skyjake's activity
From 2016-10-02 to 2016-10-15
2016-10-15
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22:00 Doomsday Engine Feature #2164 (Closed): Interlaced 3D mode
2016-10-10
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08:01 Doomsday Engine Feature #1675 (Closed): Switch to new Qt 5.4+ OpenGL APIs (from QGLWidget)
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08:01 Doomsday Engine Bug #1589 (Closed): [Windows] Missing icons
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07:02 Doomsday Engine Bug #2121 (Closed): Resolution does not change properly.
2016-10-09
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08:57 Doomsday Engine Feature #2164 (In Progress): Interlaced 3D mode
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08:57 Doomsday Engine Feature #2164: Interlaced 3D mode
- See commit:3d7fa3438a8. Some tweaks should still be applied after @gl2-viewcompositor@ has been merged.
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08:55 Doomsday Engine Feature #1675 (Resolved): Switch to new Qt 5.4+ OpenGL APIs (from QGLWidget)
2016-10-08
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20:37 Doomsday Engine Bug #1589 (Resolved): [Windows] Missing icons
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20:36 Doomsday Engine Bug #1589 (In Progress): [Windows] Missing icons
2016-10-03
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09:52 Doomsday Engine Bug #2174 (Closed): [Doom2] Map14 uncaught exception
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09:51 Doomsday Engine Bug #2144 (Closed): Crash when reseting engine with a map loaded
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09:51 Doomsday Engine Feature #2172 (Closed): Bindings for the Playstation 4 controller
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09:51 Doomsday Engine Feature #2173 (Closed): Bindings for the Xbox 360/One controller
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09:47 Doomsday Engine Feature #1675 (In Progress): Switch to new Qt 5.4+ OpenGL APIs (from QGLWidget)
- I've been working on this recently. The remaining to-dos:
* Re-enable FSAA for player 3D view rendering (when config...
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