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skyjake's activity

From 2015-11-11 to 2015-11-24

2015-11-23

21:40 Doomsday Engine Revision d70668fa (github): Model Renderer|libcore: Added `worldOffset` for model assets
The `worldOffset` vector shifts the model's origin.
In the Matrix4 template, added a new withoutTranslation() method...
skyjake
21:38 Doomsday Engine Revision 5378d535 (github): Documentation: libdoomsday is a major part of the public API
skyjake
08:42 Doomsday Engine Revision ab0e9dec (github): Cleanup
skyjake
08:41 Doomsday Engine Revision f3168699 (github): Homepage: News feed comes straight from the blog
skyjake

2015-11-22

15:52 Doomsday Engine Revision a232f857 (github): Windows|libappfw: Use Direct2D to query the desktop DPI factor
The UI is sized according to the system desktop settings.
IssueID #2058
skyjake
15:52 Doomsday Engine Revision 06ab9ade (github): libcore|Qt: Added macros for checking Qt versions 5.4+
skyjake
13:58 Doomsday Engine Revision 4ce259df (github): Documentation|SDK: Expand observer audience definition macros
skyjake
11:12 Doomsday Engine Revision 384470a3 (github): Documentation|SDK: Reorganized and updated logical groupings
These changes are largely aiming to create a nice tree of logical
groupings for the Doomsday SDK Modules page.
skyjake

2015-11-20

21:48 Doomsday Engine Revision 5f641e24 (github): Codex: Added author aliases
skyjake
20:56 Doomsday Engine Revision 27bacd51 (github): Homepage: Update the source code page, added API docs and Codex
The source download is now provided locally. skyjake
08:33 Doomsday Engine Revision ede6d103 (github): Documentation|Doxygen: Redesigned stylesheets for API documentation
The Doxygen CSS stylesheets were modified to follow Doomsday's visual
style. Also cleaned up some details of the code...
skyjake

2015-11-18

21:58 Doomsday Engine Revision e8e35fd9 (github): Model Renderer: Ignore mobj full-bright flag with GL2 models
We want for the model itself to use emissive maps etc. to make
appropriate parts bright, rather than assuming the ent...
skyjake

2015-11-17

07:47 Doomsday Engine Revision bc12b74a (github): Builder|Pilot: Removed obsolete steps
skyjake

2015-11-16

19:20 Doomsday Engine Revision 44a4f8cd (github): Homepage|Forums: Added an icon for sticky topics
IssueID #2129 skyjake
10:18 Doomsday Engine Revision 2e6f9a5a (github): Builder: Ignore ASCII control characters when writing XML changes file
skyjake

2015-11-15

21:27 Doomsday Engine Revision a8e421c5 (github): Model Renderer: Model asset's `onInit()` Doomsday Script callback
If the model asset declares an `onInit` function, it will get called
when the model animator state is ready for use f...
skyjake
20:38 Doomsday Engine Revision e552c06b (github): Homepage: Removed extra space in article header
skyjake
19:08 Doomsday Engine Revision acbd16cd (github): Fixed|Scripting|libcore: `dir()` should return an alphabetically sorted list
skyjake
19:07 Doomsday Engine Revision 8be6efb2 (github): Scripting|libcore: Added Math module with random number functions
skyjake
16:14 Doomsday Engine Revision db818801 (github): Documentation|Readme: Updated links to the Tracker
skyjake
13:53 Doomsday Engine Revision 8b601581 (github): Documentation|Amethyst: Updated Amethyst Guide
Git repository address and basic build instructions. skyjake

2015-11-14

14:23 Doomsday Engine Revision 96e1cf62 (github): Homepage: Developers feed from blog, style facelift
Revised the Download link to have a button-like appearance. Changed
more fonts to Open Sans. The latest version shown...
skyjake

2015-11-13

22:48 Doomsday Engine Revision a1e12678 (github): Homepage|Blog: Added a WordPress child theme for the blog
skyjake

2015-11-11

19:32 Doomsday Engine Revision 726b7bee (github): Builder|Pilot: Added a step for mirroring files to dengine.net
skyjake
 

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