Project

General

Profile

skyjake's activity

From 2015-09-30 to 2015-10-13

2015-10-13

20:10 Doomsday Engine Revision 36d337be (github): Refactor|Scripting: Renamed Context and function call "instance scope"
A clearer name is to just call this the "self" instance, since that's
what it is being used for.
skyjake
19:15 Doomsday Engine Revision 291fb750 (github): Cleanup: Move utility classes away from rendersystem.cpp/h
skyjake
19:15 Doomsday Engine Revision fc2c1ed9 (github): Cleanup
skyjake
19:14 Doomsday Engine Revision fa761279 (github): Cleanup: Move utility classes away from rendersystem.cpp/h
skyjake
17:21 Doomsday Engine Revision 32f1a0a6 (github): Model Renderer: Rendering pass specific shaders/variables
A model definition can now specify which shader to use (via
"render.shader" in the asset metadata).
Additionally, ea...
skyjake
17:16 Doomsday Engine Revision a55e3bd3 (github): libgui|ModelDrawable: Rendering pass specific shaders and flags
When drawing a model, one can now provide callbacks that get called
when the shader and/or the current rendering pass...
skyjake

2015-10-12

22:37 Doomsday Engine Revision 9701517f (github): libgui|ModelBank: Added a typed template for accessing model and data
skyjake
22:36 Doomsday Engine Revision 68cec34f (github): libcore: More flexible applyFlagOperation() template
Allow the second argument to be a different type. skyjake
17:45 Doomsday Engine Revision 8e628e00 (github): Cleanup
skyjake
 

Also available in: Atom